Star Wars Battlefront Wiki
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Star Wars: Battlefront Classic Collection is a first and third person shooter compilation developed and published by Aspyr Media, based around battles featured in the Star Wars films, as well as in the Expanded Universe. It consists of remastered versions of Star Wars: Battlefront (2004) and Star Wars: Battlefront II (2005), originally developed by Pandemic Studios.

People can either play Battlefront & Battlefront II online with up to 64 players on PC[1], PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, and Nintendo Switch, or offline with up to 2 players split screen for local play. It also includes the DLC that was originally exclusive to Xbox Live.

Gameplay[]

Playable classes[]

Every infantry type, vehicle and turret from both games, planet-side and space-side, are included in the Classic Collection. Click the links below to view each category of units.

Factions[]

Maps[]

Every planet maps from both games are included along with the space maps are also included from Star Wars: Battlefront II. They are listed below:

Planet-side maps (Star Wars: Battlefront & Star Wars: Battlefront II)[]

Space Maps (Star Wars: Battlefront II only)[]

Cast[]

Voice cast[]

Archive footage appearances (Star Wars: Battlefront)[]

All scenes are taken from Episodes I, II, IV, V, and VI.

Critical Response[]

Star Wars Battlefront: Classic Collection was met with heavy criticism upon it's initial release on March 14th; owing to many issues that the majority of players on Steam had encountered, ranging from it's poor multiplayer experience, wherein the game had no online servers for the first Battlefront and only had three 64-player servers at launch for Battlefront II, which barely worked if at all without being plagued by connectivity issues, from rubber-banding, high ping, to frequent crashes.

The collection also had a considerable amount of non-multiplayer related bugs, ranging from audio bugs related to the first Battlefront loading screens, texture bugs for certain maps, considerably lower-pitched victory/defeat music, missing cinematics, poor hit detection and moments where the camera would momentarily malfunction when a player is respawning after death in a match.

Another concern was the disproportionately large file size of the collection itself, which around 50-70 gigabytes, compared to the original 3 gigabytes and the 4.3 gigyabytes of the original two games respectively, which may be attributed to the upscaled textures not being compressed properly.

One of the many customers on Steam had described the Classic Collection as "probably one of the worst launches of all time"[2], citing the poor multiplayer experience.

Aspyr had made a statement on the same day addressing these issues.[3] On March 18th, they had pushed an update[4] to the game which addresses many of the bugs and had increased the number of online servers.

External links[]

References[]

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