"Fight for the galaxy in multiplayer battles across all eras."
— Full-length reveal trailer

Star Wars Battlefront II is a first- and third-person 2017 action-shooter video game published by Electronic Arts and developed by EA DICE, Motive Studios, and Criterion Games that features content from the prequel, original, and sequel trilogy eras from the Star Wars universe. The game is the sequel to the 2015 video game Star Wars Battlefront.

The game was released worldwide on November 17, 2017 and continues to receive support by EA DICE in monthly game updates.

Development Edit


The sequel to EA DICE's reboot of the Star Wars: Battlefront series was announced during an earnings call by EA's CFO, Blake Jorgensen, in May 2016.[1] The game was announced to feature content from "the new movies" with "bigger and better worlds."[1]

In January 2017, the EAStarWars Twitter page revealed that the next Battlefront was to have more locations, heroes, eras, vehicles, and an all-new singleplayer campaign, easily amounting to more than triple the content from the original game.

Star Wars Battlefront II was officially announced at Star Wars Celebration in April 2017. The first trailer was also shown at the event, giving glimpses of the action packed Imperial-focused campaign and multiplayer battles across different eras (Clone Wars, Galactic Civil War, and First Order–Resistance war) as well as space and air battles, confirming that all three Star Wars trilogies would be playable.

Shortly after the reveal, Bernd Diemer, Creative Director of Battlefront II, revealed the game would not feature a Season Pass, sighting a desire to keep the community whole. In regards to what would replace the Season Pass, Diemer stated that DICE would have "something different in mind that would allow you to play longer." This was later revealed to be post-launch content seasons, where all players would get access to new DLCs.

Mark Webster, executive producer of Battlefront II, announced on April 15, 2017, at Star Wars Celebration in Orlando, Florida, that the worldwide release of the game would be November 17, 2017, with those who pre-order getting the game three days early, and those with EA Access on November 9.

At EA Play 2017, the first multiplayer gameplay trailer for the game was unveiled, along with a livestream featuring the Galactic Assault on Naboo: Theed. It was also confirmed that the post-release content would be free, starting with the first season including heroes Finn and Captain Phasma and the planet Crait from The Last Jedi. The new content was to accompany the release of the new movie.

On the 5th of October, it was announced that Battlefront players on the PC, Xbox and PS4 would get a chance to test out the game in Star Wars Battlefront II’s official Beta. The Beta was downloadable from the 6th of October, and was intended to end on the 9th of October, but so many people were playing it and giving feedback that EA extended the end date to the 11th of October.

Loot box controversy Edit

On November 9, about one week before launch, players subscribed to EA Access were able to play the full game early. Immediately, complaints around the game's progression system began to surface. Players heavily criticized the prevalence of loot boxes in the game, specifically how closely loot boxes were tied to multiplayer progression.

Players also had a problem with the high Credit cost to unlock heroes because of the length of time it would take to acquire the needed Credits. Some players interpreted these game mechanics as a ploy by EA to have players spend even more money on the game in order to skip the "grind" and took to social media to voice their frustration, calling the game "pay-to-win" and equating the game's predatory loot box system to gambling.

As this message spread all over social media, various news outlets began covering the story. The negative reaction was so strong that it sparked government investigations into loot boxes. Eventually, EA issued a statement on the social media platform Reddit in defense of Battlefront II's loot boxes and high cost of heroes, but the statement became extremely controversial and only generated even more negative press about the game and the company and industry as a whole.

Eventually, EA announced it would greatly reduce the cost of heroes. The night before launch day, EA also issued a statement saying that microtransactions would be temporarily disabled until further notice, helping to mitigate the effects of using real money to get ahead in-game.

Reception Edit

Star Wars Battlefront II was released worldwide on November 17, 2017 for the PlayStation 4, Xbox One, and Origin on PC.

At launch, the game received mixed reviews, with most of the praised elements of the game being overshadowed by the loot box controversy.[2] IGN gave it a 65/100,[3] calling the game "beautifully detailed", but noted that its campaign felt "disjointed" and the progression system "one of the worst." Polygon scored the game a 7/10,[4] describing the campaign feeling "rushed" but praised Janina Gavankar's portrayal of Iden Versio. Forbes gave the game 5/10,[5] praising its gameplay, graphics, and sound design, but bemoaning the progression system.

The game received massive, widespread criticism for its loot box "pay-to-win" progression system[6] and for certain heroes being locked behind in-game credit paywalls that took a long time to unlock.[7] Shortly before the game launched, DICE disabled the ability to purchase loot boxes with the game's microtransactions currency in an effort to mitigate the impact of loot boxes on progression, and soon after launch lowered the costs of locked heroes.[8][9]

Post-launch Edit

The Last Jedi Season Edit

Crait First Order

The Last Jedi Season, which took place around the time The Last Jedi was released, was the first season of new content.

The first season for Battlefront II, The Last Jedi Season, began three weeks after the game's release and featured content inspired by the movie The Last Jedi. Beginning December 4 and ending January 14, the season allowed players to side with either the Resistance or First Order and complete faction-specific challenges to obtain Loot Crates with special rewards. The second week of the season saw the release of two new heroes and one new hero ship: Finn, Captain Phasma, and Tallie Lintra's RZ-2 A-Wing; three new campaign missions; as well as two new maps, Crait: Abandoned Rebel Outpost and D'Qar: Resistance Base Evacuation. No new content was released for the remainder of the season, but faction-specific challenges and special map playlists continued to appear every week until January 14.

Small content updates followed after the end of Season 1. The 1.1 Patch released on January 16, 2018 and added Abandoned Rebel Outpost, previously limited only to Galactic Assault, to the Blast map rotation. Additionally, Iden Versio's TIE/ln Fighter was added as a hero ship for the Dark Side, increasing the amount of Dark Side hero ships available in Starfighter Assault to five hero ships.

In February 2018, the 1.2 Patch added the game's first limited-time mode, Jetpack Cargo. A twist on the original Cargo mode from the first game, Jetpack Cargo has all players spawn as an Aerial unit as they try to score a point for their team by delivering Cargo to the enemy team's side.

Progression system overhaul Edit

Star Wars Battlefront II Progression Update

With the Progression Update, progression was made linear

The release of the 2.0 Patch, also known as the Progression Update, in March 2018 marked the complete removal of Loot Crates affecting multiplayer progression. The update introduced class-specific XP and Skill Points, allowing players to level up any class or hero by simply playing as that class or hero. Additionally, in the same update, the Credit requirement to unlock heroes was removed, allowing any hero to be played right away. The update also added the planet Bespin to multiplayer with the addition of the map Administrator's Palace.

In April, the Night on Endor Update brought with it the game's second limited-time mode, Ewok Hunt. Set on a slightly changed Survivors of Endor map from Battlefront, Ewok Hunt allows players to play as an Ewok as they hunt down a team of Stormtroopers trying to survive their night on Endor.

The Han Solo Season Edit


The Han Solo Season was the second and last season and took place when Solo: A Star Wars Story released.

The second season, The Han Solo Season, began in May and ran until June in conjunction with the release of Solo: A Star Wars Story and included the new planet Kessel, the return of Jabba's Palace from Battlefront, the return of the mode Extraction, the new mode Hero Showdown, the new hero ship Lando and L3-37's Millennium Falcon, and new younger Appearances for Han Solo, Lando Calrissian, and Chewbacca based on how they appear in Solo. A month later in July, the new Hero Starfighters mode was added, allowing players to play as their favorite hero ship.

Clone Wars content Edit

At EA Play 2018 in July, the first set of new content based on the Clone Wars, which had been heavily requested by the community, was finally unveiled with the first roadmap, and a month later in August, DICE announced that seasons were being dropped in favor of monthly updates and introduced the first clone trooper Appearances.

General Kenobi on Geonosis - Battlefront II

A series of Clone Wars-focused updates included Obi-Wan Kenobi, Geonosis, and more.

In September 2018, the Squad System Update overhauled the squad system, allowing players to spawn on each other in permanent squads. The series of Clone Wars content was released from October 2018 until September 2019 and included new heroes General Grievous, Obi-Wan Kenobi, Count Dooku, and Anakin Skywalker, the new planets Geonosis and Felucia, the new game modes Capital Supremacy and Co-op, the return of the mode Instant Action, the new TX-130 vehicle, the new Infiltrator reinforcement class, the new ARC Trooper, Commando Droid, Droideka, and Clone Commando reinforcements, and a plethora of new Appearances for the Republic clone troopers, Separatist droids, and heroes.

Future content Edit

In August 2019, DICE announced that focus was shifting towards the other eras starting in October, including new content inspired by The Rise of Skywalker featuring new reinforcements, a new planet from the film, and the first reinforcement Appearances.

Gameplay Edit

Singleplayer Edit

Campaign Edit

The campaign of Star Wars Battlefront II follows Iden Versio, commander of Inferno Squad, an elite Imperial special forces unit. Upon witnessing the destruction of the Death Star II, Versio's squad members look to her for direction.

The campaign spans thirty years, beginning in the waning months of the Galactic Civil War and concluding around the destruction of Starkiller Base.

There are also segments in the campaign where players can play from the point of view of characters other than Iden, such as Luke Skywalker, Princess Leia, Han SoloLando Calrissian, and Kylo Ren.

Arcade Edit

The Arcade allows players to play against AI bots across all the maps in the game, either singleplayer or co-op, and does not require an Internet connection. Modes in Arcade include:

  • Custom Arcade
  • Battle Scenarios
  • Tutorial

Split-screen gameplay is only available on the console versions of the game.

Instant Action Edit

Added in the Cooperation Update, Instant Action, based on the ground phase of Capital Supremacy and named after Pandemic Studios' Instant Action, is an offline singleplayer game mode set during the Clone Wars which allows players to battle with and against AI troopers, reinforcements, and heroes, with AI-controlled vehicles coming in a later update.[10]

Multiplayer Edit

Unlike the previous game, this installment includes four playable classes: Assault, Heavy, Officer, and Specialist, each with different strengths and weaknesses. As players progress through a match, they accumulate Battle Points, which can be used to spawn as reinforcements: special units, vehicles, and even heroes.

Progression Edit

At launch, progression was largely randomized; while blasters and blaster mods were, and still are, unlocked by accumulating kills in-game through milestones, players could collect Star Cards through Loot Crates, which were purchasable with both in-game Credits and the game's microtransactions, Crystals. Additionally, Star Cards could be crafted by choice through Crafting Parts which could be found in Loot Crates.

Due to massive backlash, however, microtransactions were disabled at launch and the progression system was entirely redesigned, with the new progression system released in the 2.0 Patch. Progression is now linear; players earn Skill Points for each class by playing as that class in-game and leveling it up, earning one Skill Point each time the class is leveled up.

Skill Points can be used to unlock and upgrade Star Cards for that class. Skill Points are also unlocked for reinforcement classes, including heroes and vehicles. Crystals can only be used to purchase cosmetic items, such as appearances, which can also be purchased with in-game credits.

Loot Crates are now only used to reward credits and cosmetics. As of the Cooperation Update, Crates only exist within skin bundles.

Two types of Star Cards exist: Boost Cards which are used to upgrade certain abilities or elements of a class or hero, and Ability Cards which are used to swap out abilities with other abilities. Only the four trooper classes have Ability Cards.

Modes Edit

Main article: Game mode

Game modes are divided among three categories: Heroes and Villains which are game modes focused on hero combat, Assault which are asymmetrical attack vs. defense game modes, and Operations which encompass all other game modes. In addition to the permanent game modes, some game modes are only available for a limited time and are on rotation with other limited-time modes, swapping out with them periodically; they can be found under Operations.

Heroes and Villains:



Co-Op Edit
Main article: Co-Op

The Cooperation Update introduced Co-Op, a PvE co-op experience that pits teams of 2-4 real players, alongside AI bots, against an enemy team of AI bots in large-scale scenarios featuring troopers, reinforcements including special units (and in a future update, vehicles),[10] and heroes. Co-Op was initially introduced as an Operations mode under multiplayer, but was moved to its own spot next to singleplayer and multiplayer in the Another Night on Endor Update, though it is still technically multiplayer as it requires an online connection to play with other real players.

In Co-Op, players choose as playing as either the Light Side or the Dark Side and then play as attack or defend depending on the map, where the Light Side and Dark Side may either be attacking or defending. The attacking team has to take control over one Command Post in a sector before moving onto the next sector while the defending team must defend all Command Posts.

Co-Op is currently set only during the Clone Wars, and thus only features maps from the Clone Wars era and the ability to play as either the Galactic Republic, and its respective units and heroes, or the Separatists, and its respective units and heroes.

Maps Edit

Main article: Maps

Maps are based on planets that appear in all three cinematic eras of Star Wars: the Clone Wars, the Galactic Civil War, and the First Order–Resistance war. Nearly the full size of the maps are playable in larger game modes such as Galactic Assault while sections of the larger maps are playable in the smaller game modes such as Strike.

Some planets also feature more than one map, some of which can only be played in smaller modes. Space and high atmosphere maps are separate and can only be found in Starfighter Assault. Most maps are playable in the Arcade.

Prequel era:

Original era:

Sequel era:

Heroes and Hero Vehicles Edit

There are a total of 20 playable heroes, 14 of which were available at launch. The rest have been added in post-launch updates. Heroes are either affiliated with the Light Side or the Dark Side as well as a certain era (Clone Wars, Galactic Civil War, or First Order–Resistance war).

Light Side Edit
Heroes Edit

As of the latest update:

SWBFII Luke Skywalker Icon SWBFII Han Solo Icon SWBFII Leia Organa Icon SWBFII Lando Calrissian Icon
Luke Skywalker Han Solo Leia Organa Lando Calrissian
SWBFII Chewbacca Icon SWBFII Yoda Icon SWBFII Rey Icon SWBFII Finn Icon
Chewbacca Yoda Rey Finn (The Last Jedi Season)
SWBFII Obi-Wan Icon SWBFII Anakin Skywalker Icon
Obi-Wan Kenobi (Battle of Geonosis Update) Anakin Skywalker (The Chosen One Update)
Hero Vehicles Edit

As of the latest update:

SWBFII Black One Icon SWBFII Han's Falcon Icon SWBFII Rey's Falcon Icon SWBFII Red Five Icon
Black One Han and Chewbacca's Millennium Falcon Rey and Chewbacca's Millennium Falcon Red Five
SWBFII Yoda's Starfighter Icon Tallie Lintra's RZ-2 A-Wing SWBFII Lando's Falcon Icon
Yoda's Actis-class Light Interceptor Tallie Lintra's RZ-2 A-Wing (The Last Jedi Season) Lando and L3-37's Millennium Falcon (The Han Solo Season)
Dark Side Edit
Heroes Edit

As of the latest update:

SWBFII Darth Vader Icon SWBFII Emperor Palpatine Icon SWBFII Boba Fett Icon SWBFII Bossk Icon
Darth Vader Emperor Palpatine Boba Fett Bossk
SWBFII Iden Versio Icon SWBFII Darth Maul Icon SWBFII Kylo Ren Icon SWBFII Captain Phasma Icon
Iden Versio Darth Maul Kylo Ren Captain Phasma (The Last Jedi Season)
SWBFII General Grievous Icon SWBFII Count Dooku Icon
General Grievous (General Grievous Update) Count Dooku (Darth Tyranus Update)
Hero Vehicles Edit

As of the latest update:

SWBFII Scimitar Icon SWBFII Slave 1 Icon SWBFII TIE Advanced Icon SWBFII TIE Silencer Icon
Scimitar Slave I TIE Advanced x1 TIE Silencer
Iden Versio's TIE/ln Fighter (1.1 Patch)

Weapons Edit

Assault Edit

Faction default:

DC-15A (Republic Default) E-5 (Separatist Default) A280C (Rebel Default) E-11 (Empire Default)
EL-16 (Resistance Default) F-11D (First Order Default)

Unlocked through milestones:

A280 CR-2 EL-16HFE
Heavy Edit

Faction default:

DC-15 (Republic Default) E-5C (Separatist Default) RT-97C (Rebel Default) DLT-15 (Empire Default)
M-45 (Resistance Default) FWMB-10 (First Order Default)

Unlocked through milestones:

DC-15LE FWMB-10K TL-50
Officer Edit

Faction default:

DC-17 (Republic Default) RG-4D (Separatist Default) DH-17 (Rebel Default) RK-3 (Empire Default)
GLIE-44 (Resistance Default) SE-44 (First Order Default)

Unlocked through milestones:

SWBFII Blurrg-1120 Icon SWBFII S-5 Icon SWBFII SE-44C Icon
Blurrg-1120 S-5 SE-44C
Specialist Edit

Faction default:

Valken-38X (Republic Default) E-5s (Separatist Default) DLT-20A (Rebel Default) DLT-19X (Empire Default)
A180 Sniper (Resistance Default) DLT-19D (First Order Default)

Unlocked through milestones:

A280-CFE IQA-11 NT-242

Star Cards Edit

The Star Cards from the previous game return, now split up into two types: an Ability Card and a Boost Card.

Default Abilities:

Ability Cards:

SWBFII DICE Ability Card Assault - Improved Thermal Detonator large SWBFII DICE Ability Card Assault - Improved Scan Dart large SWBFII DICE Ability Card Assault - Smart Ion Grenade large SWBFII DICE Ability Card Assault - Recharge Vanguard large SWBFII DICE Ability Card Assault - Flash Pistol large
Improved Thermal Detonator Improved Scan Dart Smart Ion Grenade Recharge Vanguard Flash Pistol
SWBFII DICE Ability Card Assault - Toughen Up large SWBFII DICE Ability Card Assault - Acid Launcher large SWBFII DICE Ability Card Assault - Slug Vanguard large SWBFII DICE Ability Card Assault - Killstreak Vanguard large
Toughen Up Acid Launcher Slug Vanguard Killstreak Vanguard

Default Abilities:

Ability Cards:

SWBFII DICE Ability Card Heavy - Improved Impact Grenade large SWBFII DICE Ability Card Heavy - Improved Combat Shield large SWBFII DICE Ability Card Heavy - Ion Torpedo large SWBFII DICE Ability Card Heavy - Detonate Charge large SWBFII DICE Ability Card Heavy - Mobile Sentry large
Improved Impact Grenade Improved Combat Shield Ion Torpedo Detonate Charge Mobile Sentry
SWBFII DICE Ability Card Heavy - Barrage large SWBFII DICE Ability Card Heavy - Ion Turret large SWBFII DICE Ability Card Heavy - Supercharged Sentry large SWBFII DICE Ability Card Heavy - Explosive Sentry large
Barrage Ion Turret Supercharged Sentry Explosive Sentry

Default Abilities:

Ability Cards:

SWBFII DICE Ability Card Officer - Improved Flash Grenade large SWBFII DICE Ability Card Officer - Blast Command large SWBFII DICE Ability Card Officer - Improved Blaster Turret large SWBFII DICE Ability Card Officer - Homing Shot large SWBFII DICE Ability Card Officer - Squad Shield large
Improved Flash Grenade Blast Command Improved Blaster Turret Homing Shot Squad Shield
SWBFII DICE Ability Card Officer - Disruption large SWBFII DICE Ability Card Officer - Defuser large SWBFII DICE Ability Card Officer - Recharge Command large SWBFII DICE Ability Card Officer - Improved Battle Command large
Disruption Defuser Recharge Command Improved Battle Command

Default Abilities:

Ability Cards:

SWBFII DICE Ability Card Specialist - Improved Shock Grenade large SWBFII DICE Ability Card Specialist - Improved Thermal Binoculars large SWBFII DICE Ability Card Specialist - Scramble Infiltration large SWBFII DICE Ability Card Specialist - Trip Mine large SWBFII DICE Ability Card Specialist - Personal Shield large
Improved Shock Grenade Improved Thermal Binoculars Scramble Infiltration Trip Mine Personal Shield
SWBFII DICE Ability Card Specialist - Stinger Pistol large SWBFII DICE Ability Card Specialist - Repulsor Cannon large SWBFII DICE Ability Card Specialist - Hardened Infiltration large SWBFII DICE Ability Card Specialist - Killstreak Infiltration large
Stinger Pistol Repulsor Cannon Hardened Infiltration Killstreak Infiltration
Boost Cards Edit

All Trooper Boost Cards are shared between the four classes, though there is one Boost Card unique to each class.

Unique Boost Cards:

SWBFII DICE Boost Card Assault - Assault Training large SWBFII DICE Boost Card Heavy - Defender large SWBFII DICE Boost Card Officer - Officer's Presence large SWBFII DICE Boost Card Specialist - Stealth large
Assault Training Defender Officer's Presence Stealth

Shared Boost Cards:

SWBFII DICE Boost Card Assault - Brawler large SWBFII DICE Boost Card Heavy - Bodyguard large SWBFII DICE Boost Card Officer - Marksman large SWBFII DICE Boost Card Specialist - Resourceful large
Brawler Bodyguard Marksman Resourceful
SWBFII DICE Boost Card Assault - Bounty Hunter large SWBFII DICE Boost Card Heavy - Expert Weapons Handling large SWBFII DICE Boost Card Officer - Survivalist large
Bounty Hunter Expert Weapons Handling Survivalist

Vehicles Edit

Main article: Vehicles
Space/Atmosphere Edit

Aerial vehicles are divided between three starfighter classes: Fighter, Interceptor, and Bomber. Additionally, some Speeder and Artillery vehicles are capable of flight.

Aerial Vehicles for the Galactic Republic

SWBFII ARC-170 Icon SWBFII V-Wing Icon SWBFII Clone Y-Wing Icon SWBFII LAAT Icon
ARC-170 Starfighter (Fighter) V-Wing (Interceptor) BTL-B Y-Wing (Bomber) LAAT Gunship (Artillery)

Aerial Vehicles for the Separatists

SWBFII Vulture Droid Icon SWBFII Tri-Fighter Icon SWBFII Hyena Bomber Icon
Vulture Droid (Fighter) Droid Tri-Fighter (Interceptor) Hyena-class bomber (Bomber)

Aerial Vehicles for the Rebel Alliance

SWBFII Rebel X-Wing Icon SWBFII A-Wing Icon SWBFII Rebel Y-Wing Icon SWBFII Airspeeder Icon
T-65B X-Wing (Fighter) RZ-1 A-Wing (Interceptor) BTL-A4 Y-Wing (Bomber) T-47 Airspeeder (Speeder)
SWBFII U-Wing Icon
U-Wing (Artillery; only on Yavin 4: The Great Temple)

Aerial Vehicles for the Galactic Empire

SWBFII TIE Fighter Icon SWBFII TIE Interceptor Icon SWBFII TIE Bomber Icon
TIE/ln Fighter (Fighter) TIE/IN Interceptor (Interceptor) TIE/sa Bomber (Bomber)

Aerial Vehicles for the Resistance

SWBFII Resistance X-Wing Icon SWBFII Resistance A-Wing Icon
T-70 X-Wing (Fighter) RZ-2 A-Wing (Interceptor)

Aerial Vehicles for the First Order

SWBFII TIE Fighter FO Icon SWBFII TIE Fighter SF Icon
T-70 X-Wing (Fighter) RZ-2 A-Wing (Interceptor)
Ground Edit

Ground vehicles are normally found as part of the Armor class. Additionally, some Speeder and Artillery vehicles are land-based vehicles.

Ground Vehicles for the Galactic Republic

Portrait atrt SWBFII BARC Speeder Icon At-te-artillery SWBFII TX-130 Icon
AT-RT (Armor) BARC Speeder (Speeder) (Battle of Geonosis Update) AT-TE (Artillery) (Battle of Geonosis Update) TX-130

(Armor) (Where are those Droidekas? Update)

Ground Vehicles for the Separatists

AAT (Armor) MTT (Artillery) STAP (Speeder) (Battle of Geonosis Update)

Ground Vehicles for the Rebel Alliance

SWBFII Scavenged AT-RT Icon SWBFII Speeder Bike Icon SWBFII AT-AT Icon
Scavenged AT-RT (Armor) 74-Z Speeder Bike (Speeder) Stolen AT-AT (Artillery)

Ground Vehicles for the Galactic Empire

AT-ST (Armor) 74-Z Speeder Bike (Speeder) AT-AT (Artillery)

Ground Vehicles for the Resistance

SWBFII LIUV Icon SWBFII Skispeeder Icon
Stolen LIUV (Speeder) V-4X-D Ski Speeder (Speeder) (The Last Jedi Season)

Ground Vehicles for the First Order

LIUV (Speeder) First Order AT-ST (Armor) (The Last Jedi Season)

Special units Edit

Main article: Reinforcement

Special units, also known as reinforcements, consist of Aerials, Enforcers and Infiltrators.

  • Aerials are very mobile, utilizing Jump Packs to traverse the map faster than other units, and are equipped with rocket launchers to deal high damage to vehicles.
  • Enforcers can withstand lots of damage while dealing high damage themselves.
  • Infiltrators utilize fast and stealthy attacks to ambush enemies.
Light Side Edit


SWBFII DICE Clone Jet Trooper Icon NEW SWBFII DICE Rebel Rocket-Jumper Icon NEW SWBFII Resistance Rocket-Jumper Icon
Jet Trooper (Galactic Republic) Rebel Rocket-Jumper (Rebel Alliance) Resistance Rocket-Jumper (Resistance)


SWBFII CloneCommando Icon SWBII DICE Wookiee Warrior Icon
Clone Commando (Galactic Republic) (Cooperation Update) Wookiee Warrior (Light Side)

Infiltrators are exclusive to the Clone Wars era:

ARC Trooper (Galactic Republic) (Capital Supremacy Update)
Dark Side Edit


SWBII DICE B2-RP Rocket Droid SWBII DICE Imperial Rocket Trooper Icon SWBFII First Order Rocket Trooper
B2-RP Rocket Droid (Separatists) Imperial Jump Trooper (Galactic Empire) First Order Rocket Trooper (First Order)


SWBII DICE B2 Super Battle Droid Icon SWBFII Droideka Icon SWBII DICE Death Trooper Icon SWBII DICE First Order Flametrooper
B2 Super Battle Droid (Separatists) Droideka (Separatists) (Where are those Droidekas? Update) Death Trooper (Galactic Empire) First Order Flametrooper (First Order)

Infiltrators are exclusive to the Clone Wars era:

SWBFII BX Commando Droid Icon
Commando Droid (Separatists) (Capital Supremacy Update)

Game UpdatesEdit

Updates are ordered from oldest to newest.

Major Updates Edit

Minor Updates Edit


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Concept artEdit

Promotional imagesEdit



References Edit

  1. 1.0 1.1 Star Wars Battlefront 2 Confirmed, Features Content From "The New Movies" on
  2. Star Wars Battlefront II on Metacritic
  3. Star Wars Battlefront 2 Review on IGN
  4. Star Wars Battlefront 2 review on Polygon
  5. 'Star Wars Battlefront 2' Review: The Empire Screws Up on Forbes
  6. Star Wars Battlefront 2 review on EuroGamer
  7. Unlocking Heroes In Star Wars Battlefront II Could Take A Long Time on Kotaku
  8. EA Temporarily Removes Microtransactions From Star Wars Battlefront II on Kotaku
  9. EA Cuts Star Wars Battlefront II Hero Costs After Widespread Anger on Kotaku
  10. 10.0 10.1 Twitter icon Tweet by Manuel S. Llanes (@aeonstream). "Soon TM"  (Image) (Source)
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