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"Fight for the galaxy...in multiplayer battles...across all eras."
Battlefront II reveal trailer[1]

Star Wars Battlefront II is a first- and third-person 2017 action-shooter video game published by Electronic Arts and developed by EA DICE, Motive Studios, and Criterion Games that features content from the prequel, original, and sequel trilogy eras from the Star Wars universe. The sequel to the 2015 video game Star Wars Battlefront, Battlefront II was released worldwide on November 17, 2017 and continues to receive support by EA DICE in monthly game updates.

A new, permanent[2] digital[3] edition of the game, titled Star Wars Battlefront II Celebration Edition, was released on December 5, 2019. The edition instantly unlocks most[4] customization content in the game up to and including The Rise of Skywalker Update. Normally, all customization content would have to be unlocked by earning Credits or optionally purchasing Crystals.

History Edit

Pre-launch Edit

The sequel to EA DICE's reboot of the Star Wars: Battlefront series was announced during an earnings call by EA's CFO, Blake Jorgensen, in May 2016.[5] The game was announced to feature content from "the new movies" with "bigger and better worlds."[5]

In January 2017, the EA Star Wars Twitter page revealed that the sequel to Battlefront was to have more locations, heroes, eras, vehicles, and an all-new singleplayer campaign, easily amounting to more than triple the content from the original game.

Star Wars Battlefront II was officially announced at Star Wars Celebration in April 2017. The first trailer was shown at the event, giving glimpses of the Imperial-focused campaign and multiplayer battles across different eras (Clone Wars, Galactic Civil War, and First Order–Resistance war) as well as space and air battles, confirming that all three Star Wars trilogies would be playable in both ground and space.

Shortly after the reveal, Bernd Diemer, Creative Director of Battlefront II, suggested that the game may not feature a Season Pass, sighting a desire to keep the community whole. In regards to what would replace the Season Pass, Diemer stated that DICE would have "something different in mind that would allow [players] to play longer." This was later revealed to be post-launch content seasons, where all players would get access to new DLCs for free.

Mark Webster, executive producer of Battlefront II, announced on April 15, 2017, at Star Wars Celebration in Orlando, Florida, that the worldwide release of the game would be November 17, 2017, with those who pre-order getting the game three days early, and those with EA Access on November 9.

At EA Play 2017, the first multiplayer gameplay trailer for the game was unveiled, along with a livestream featuring the new mode Galactic Assault on the new planet Naboo. It was also confirmed that post-release content would be free, starting with the The Last Jedi Season. The new content, which would include heroes Finn and Captain Phasma and a new planet, was to accompany the release of the new movie The Last Jedi.

On the 5th of October, it was announced that players on PC, Xbox, and PS4 would have the chance to test out the game in Star Wars Battlefront II's official open beta. The beta was downloadable on the 6th of October and was originally intended to end on the 9th of October, but due to the large number of people participating in the beta and providing feedback, EA extended the end date to the 11th of October. In the beta, players had the opportunity to play Galactic Assault on Naboo, the new mode Strike on Takodana, as well as get a glimpse on the new Star Card system.

Loot box controversy Edit

On November 9, some players who were subscribed to EA Access began to complain about the game's progression system after being able to play the full game early. They criticized the prevalence of loot boxes in the game that was not apparent in the beta, and especially criticized how loot boxes were closely tied to multiplayer progression.[6] Players also expressed displeasure with the absurdly high cost to unlock heroes because of the apparent length of time it would take to acquire the needed Credits.[7] Some players interpreted these game mechanics as a ploy by EA to have players spend even more money on the base $60 game in order to skip the "grind." They voiced their frustration on social media and internet forums, such as Reddit,[8] calling the game "pay-to-win" and equating the game's predatory loot box system to gambling. Many were concerned of the addictive nature of loot boxes and their presence in a game heavily marketed towards children.[9]

As more posts about the game's loot box system circulated, various news outlets started covering the story, amplifying player's concerns. The strong negative reaction to the game's loot box system sparked government investigations into the mechanics behind loot boxes and the danger they posed to young children.[10] Eventually, EA issued a statement on Reddit in defense of Battlefront II's loot boxes and high cost of heroes, but the statement became extremely controversial and only generated even more negative press about the game and the company and industry as a whole.[11]

Eventually, EA announced in a blog post[12] that the cost of heroes would be significantly reduced. On the eve of the game's worldwide release, EA also issued a statement[13] saying that microtransactions would be disabled until further notice, helping to mitigate the effects of using real money to get ahead in-game. These microtransactions were eventually re-enabled several months later when the loot box system was largely removed in the Progression Update.

Reception Edit

Star Wars Battlefront II was released worldwide on November 17, 2017 for the PlayStation 4, Xbox One, and Origin on PC.

At launch, the game received mixed reviews, with most of the praised elements of the game being overshadowed by the loot box controversy.[14] IGN gave it a 65/100,[15] calling the game "beautifully detailed", but noted that its campaign felt "disjointed" and the progression system "one of the worst." Polygon scored the game a 7/10,[16] describing the campaign feeling "rushed" but praised Janina Gavankar's portrayal of Iden Versio. Forbes gave the game 5/10,[17] praising its gameplay, graphics, and sound design, but bemoaning the progression system.

The game received massive, widespread criticism for its loot box "pay-to-win" progression system[18] and for certain heroes being locked behind in-game credit paywalls that took a long time to unlock.[19] Shortly before the game launched, DICE lowered the cost of locked heroes as well as disabled the ability to purchase loot boxes with the game's microtransactions currency in an effort to mitigate the impact of loot boxes on progression.[7][20]

Post-launch Edit

The Last Jedi Season Edit

Crait First Order

The Last Jedi Season, which took place around the time The Last Jedi was released, was the first season of new content.

The first season for Battlefront II, The Last Jedi Season, began three weeks after the game's release and featured content inspired by the movie The Last Jedi. Beginning December 4 and ending January 14, the season allowed players to side with either the Resistance or First Order and complete faction-specific challenges to obtain Loot Crates with special rewards. The second week of the season saw the release of two new heroes and one new hero ship: Finn, Captain Phasma, and Tallie Lintra's RZ-2 A-Wing; three new campaign missions; as well as two new maps, Crait: Abandoned Rebel Outpost and D'Qar: Resistance Base Evacuation. No new content was released for the remainder of the season, but faction-specific challenges and special map playlists continued to appear every week until January 14.

Small content updates followed after the end of Season 1. The 1.1 Patch released on January 16, 2018 and added Abandoned Rebel Outpost, previously limited only to Galactic Assault, to the Blast map rotation. Additionally, Iden Versio's TIE/ln Fighter was added as a hero ship for the Dark Side, increasing the amount of Dark Side hero ships available in Starfighter Assault to five hero ships.

In February 2018, the 1.2 Patch added the game's first limited-time mode, Jetpack Cargo. A twist on the original Cargo mode from the first game, Jetpack Cargo has all players spawn as an Aerial unit as they try to score a point for their team by delivering Cargo to the enemy team's side.

Progression system overhaul Edit

Star Wars Battlefront II Progression Update

With the Progression Update, progression was made linear

The release of the 2.0 Patch, also known as the Progression Update, in March 2018 marked the complete removal of Loot Crates affecting multiplayer progression. The update introduced class-specific XP and Skill Points, allowing players to level up any class or hero by simply playing as that class or hero. Additionally, in the same update, the Credit requirement to unlock heroes was removed, allowing any hero to be played right away. The update also added the planet Bespin to multiplayer with the addition of the map Administrator's Palace.

In April, the Night on Endor Update brought with it the game's second limited-time mode, Ewok Hunt. Set on a slightly changed Survivors of Endor map from Battlefront, Ewok Hunt allows players to play as an Ewok as they hunt down a team of Stormtroopers trying to survive their night on Endor.

The Han Solo Season Edit

The-han-solo-season

The Han Solo Season was the second and last season and took place when Solo: A Star Wars Story released.

The second season, The Han Solo Season, began in May and ran until June in conjunction with the release of Solo: A Star Wars Story and included the new planet Kessel, the return of Jabba's Palace from Battlefront, the return of the mode Extraction, the new mode Hero Showdown, the new hero ship Lando and L3-37's Millennium Falcon, and new younger Appearances for Han Solo, Lando Calrissian, and Chewbacca based on how they appear in Solo. A month later in July, the new Hero Starfighters mode was added, allowing players to play as their favorite hero ship.

Clone Wars content Edit

At EA Play 2018 in July, the first set of new content based on the Clone Wars, which had been heavily requested by the community, was finally unveiled with the first roadmap, and a month later in August, DICE announced that seasons were being dropped in favor of monthly updates and introduced the first clone trooper Appearances.

General Kenobi on Geonosis - Battlefront II

A series of Clone Wars-focused updates included Obi-Wan Kenobi, Geonosis, and more.

In September 2018, the Squad System Update overhauled the squad system, allowing players to spawn on each other in permanent squads. The series of Clone Wars content, starting with the General Grievous Update, was released from October 2018 until September 2019 and included new heroes General Grievous, Obi-Wan Kenobi, Count Dooku, and Anakin Skywalker, the new planets Geonosis and Felucia, the new game modes Capital Supremacy and Co-op, the return of the mode Instant Action, the new TX-130 vehicle, the new Infiltrator reinforcement class, the new ARC Trooper, Commando Droid, Droideka, and Clone Commando reinforcements, and a plethora of new Appearances for the Republic clone troopers, Separatist droids, and heroes.

Future content Edit

Swbf2-celebration-edition-cropped

The Battlefront II Celebration Edition, released December 5, 2019, includes all customization options, excluding the Deluxe Edition skins.

In August 2019, DICE announced that focus was shifting towards the other eras starting in October starting with a rework to Ewok Hunt in the Another Night on Endor Update. This includes new content inspired by The Rise of Skywalker featuring new reinforcements, a new planet from the film, and the first few reinforcement Appearances.

Whlle the reinforcement appearances arrived with The Celebration Update, released at the same time as the Battlefront II Celebration Edition, content from The Rise of Skywalker will arrive with The Rise of Skywalker Update.

Content planned for 2020 are the expansion of Capital Supremacy, Instant Action to the sequel era, and the new heroes BB-8 and BB-9E.[21]

Gameplay Edit

Singleplayer Edit

Campaign Edit

The campaign of Star Wars Battlefront II follows Iden Versio, commander of Inferno Squad, an elite Imperial special forces unit. Upon witnessing the destruction of the Death Star II, Versio's squad members look to her for direction.

The campaign spans thirty years, beginning in the waning months of the Galactic Civil War and concluding around the destruction of Starkiller Base.

There are also segments in the campaign where players can play from the point of view of characters other than Iden, such as Luke Skywalker, Princess Leia, Han SoloLando Calrissian, and Kylo Ren.

Arcade Edit

The Arcade allows players to play against AI bots across all the maps in the game, either singleplayer or co-op, and does not require an Internet connection. Modes in Arcade include:

  • Custom Arcade
  • Battle Scenarios
  • Tutorial

Split-screen gameplay is only available on the console versions of the game.

Instant Action Edit

Added in the Cooperation Update, Instant Action, based on the ground phase of Capital Supremacy and named after Pandemic Studios' Instant Action, is an offline singleplayer game mode set during the Clone Wars, and in a future update, the First Order–Resistance war,[21] which allows players to battle with and against AI troopers, reinforcements, and heroes, with AI-controlled vehicles coming in a later update.[22]

Multiplayer Edit

Unlike the previous game, this installment includes four playable classes: Assault, Heavy, Officer, and Specialist, each with different strengths and weaknesses. As players progress through a match, they accumulate Battle Points, which can be used to spawn as reinforcements: special units, vehicles, and even heroes.

Progression Edit

At launch, progression was largely randomized; while blasters and blaster mods were, and still are, unlocked by accumulating kills in-game through milestones, players could collect Star Cards through Loot Crates, which were purchasable with both in-game Credits and the game's microtransactions, Crystals. Additionally, Star Cards could be crafted by choice through Crafting Parts which could be found in Loot Crates.

Due to massive backlash, however, microtransactions were disabled at launch and the progression system was entirely redesigned, with the new progression system released in the 2.0 Patch. Progression is now linear; players earn Skill Points for each class by playing as that class in-game and leveling it up, earning one Skill Point each time the class is leveled up.

Skill Points can be used to unlock and upgrade Star Cards for that class. Skill Points are also unlocked for reinforcement classes, including heroes and vehicles. Crystals can only be used to purchase cosmetic items, such as appearances, which can also be purchased with in-game credits.

Loot Crates are now only used to reward credits and cosmetics. As of the Cooperation Update, Crates only exist within skin bundles.

Two types of Star Cards exist: Boost Cards which are used to upgrade certain abilities or elements of a class or hero, and Ability Cards which are used to swap out abilities with other abilities. Only the four trooper classes have Ability Cards.

Modes Edit

Main article: Game mode

Game modes are divided among three categories: Heroes and Villains which are game modes focused on hero combat, Assault which are asymmetrical attack vs. defense game modes, and Operations which encompass all other game modes. In addition to the permanent game modes, some game modes are only available for a limited time and are on rotation with other limited-time modes, swapping out with them periodically; they can be found under Operations.

Heroes and Villains:

Assault:

Operations:

Main article: Co-Op

Co-Op: The Cooperation Update introduced Co-Op, a PvE co-op experience that pits teams of 2-4 real players, alongside AI bots, against an enemy team of AI bots in large-scale scenarios featuring troopers, reinforcements including special units (and in a future update, vehicles),[22] and heroes. Co-Op was initially introduced as an Operations mode under multiplayer, but was moved to its own spot next to singleplayer and multiplayer in the Another Night on Endor Update, though it is still technically multiplayer as it requires an online connection to play with other real players.

Maps Edit

Main article: Maps

Maps are based on planets that appear in all three cinematic eras of Star Wars: the Clone Wars, the Galactic Civil War, and the First Order–Resistance war. Nearly the full size of the maps are playable in larger game modes such as Galactic Assault while sections of the larger maps are playable in the smaller game modes such as Strike.

Some planets also feature more than one map, some of which can only be played in smaller modes. Space and high atmosphere maps are separate and can only be found in Starfighter Assault. Most maps are playable in the Arcade.

Prequel trilogy era:

Original trilogy era:

Sequel trilogy era:

Heroes Edit

There are a total of 20 playable heroes, 14 of which were available at launch. The rest have been added in post-launch updates. Heroes are either affiliated with the Light Side or the Dark Side as well as a certain era (Clone Wars, Galactic Civil War, or First Order–Resistance war).

As of the latest update:
Light Side

SWBFII Luke Skywalker Icon SWBFII Han Solo Icon SWBFII Leia Organa Icon SWBFII Lando Calrissian Icon
Luke Skywalker Han Solo Leia Organa Lando Calrissian
SWBFII Chewbacca Icon SWBFII Yoda Icon SWBFII Rey Icon SWBFII Finn Icon
Chewbacca Yoda Rey Finn (The Last Jedi Season)
SWBFII Obi-Wan Icon SWBFII Anakin Skywalker Icon 100px
Obi-Wan Kenobi (Battle of Geonosis Update) Anakin Skywalker (The Chosen One Update) BB-8 (Coming in January 2020)

Dark Side

SWBFII Darth Vader Icon SWBFII Emperor Palpatine Icon SWBFII Boba Fett Icon SWBFII Bossk Icon
Darth Vader Emperor Palpatine Boba Fett Bossk
SWBFII Iden Versio Icon SWBFII Darth Maul Icon SWBFII Kylo Ren Icon SWBFII Captain Phasma Icon
Iden Versio Darth Maul Kylo Ren Captain Phasma (The Last Jedi Season)
SWBFII General Grievous Icon SWBFII Count Dooku Icon 100px
General Grievous (General Grievous Update) Count Dooku (Darth Tyranus Update) BB-9E (Coming in January 2020)

Hero Ships Edit

As of the latest update:
Light Side

SWBFII Black One Icon SWBFII Han's Falcon Icon SWBFII Rey's Falcon Icon SWBFII Red Five Icon
Black One Han and Chewbacca's Millennium Falcon Rey and Chewbacca's Millennium Falcon Red Five
SWBFII Yoda's Starfighter Icon Tallie Lintra's RZ-2 A-Wing SWBFII Lando's Falcon Icon
Yoda's Actis-class Light Interceptor Tallie Lintra's RZ-2 A-Wing (The Last Jedi Season) Lando and L3-37's Millennium Falcon (The Han Solo Season)

Dark Side

SWBFII Scimitar Icon SWBFII Slave 1 Icon SWBFII TIE Advanced Icon SWBFII TIE Silencer Icon
Scimitar Slave I TIE Advanced x1 TIE Silencer
Iden-versio-tie-fighter
Iden Versio's TIE/ln Fighter (1.1 Patch)

Weapons Edit

Assault
Faction default:

SWBFII DC-15A Icon SWBFII E-5 Icon SWBFII A280C Icon SWBFII E-11 Icon
DC-15A (Republic Default) E-5 (Separatist Default) A280C (Rebel Default) E-11 (Empire Default)
SWBFII EL-16 Icon SWBFII F-11D Icon
EL-16 (Resistance Default) F-11D (First Order Default)

Unlocked through milestones:

SWBFII A280 Icon SWBFII CR-2 Icon SWBFII EL-16HFE Icon
A280 CR-2 EL-16HFE

Heavy
Faction default:

SWBFII DC-15 Icon SWBFII E-5C Icon SWBFII RT-97C Icon SWBFII DLT-19 Icon
DC-15 (Republic Default) E-5C (Separatist Default) RT-97C (Rebel Default) DLT-15 (Empire Default)
SWBFII M-45 Icon SWBFII FWMB-10 Icon
M-45 (Resistance Default) FWMB-10 (First Order Default)

Unlocked through milestones:

SWBFII DC-15LE Icon SWBFII FWMB-10K Icon SWBFII TL-50 Icon
DC-15LE FWMB-10K TL-50

Officer
Faction default:

SWBFII DC-17 Icon SWBFII RG-4D Icon SWBFII DH-17 Icon SWBFII RK-3 Icon
DC-17 (Republic Default) RG-4D (Separatist Default) DH-17 (Rebel Default) RK-3 (Empire Default)
GLIE-44 SWBFII SE-44 Icon
GLIE-44 (Resistance Default) SE-44 (First Order Default)

Unlocked through milestones:

SWBFII Blurrg-1120 Icon SWBFII S-5 Icon SWBFII SE-44C Icon
Blurrg-1120 S-5 SE-44C

Specialist
Faction default:

SWBFII Valken-38X Icon SWBFII E-5S Icon SWBFII DLT-20A Icon SWBFII DLT-19X Icon
Valken-38X (Republic Default) E-5s (Separatist Default) DLT-20A (Rebel Default) DLT-19X (Empire Default)
SWBFII A180 Icon SWBFII DLT-19D Icon
A180 Sniper (Resistance Default) DLT-19D (First Order Default)

Unlocked through milestones:

SWBFII A280-CFE Icon SWBFII IQA-11 Icon SWBFII NT-242 Icon
A280-CFE IQA-11 NT-242

Star Cards Edit

Main article: Ability Card
Main article: Boost Card

The mechanic of Star Cards from the previous game return but is slightly different. Star Cards are now classified as either an Ability Card or Boost Card, and can be upgraded up to four times to maximize its effect. An Ability Card replaces one of the default abilities of a unit, while a Boost Card enhances the default ability.

Assault
Default Abilities:

  • Thermal Detonator
  • Vanguard
  • Scan Dart

Ability Cards:

SWBFII DICE Ability Card Assault - Improved Thermal Detonator large SWBFII DICE Ability Card Assault - Improved Scan Dart large SWBFII DICE Ability Card Assault - Smart Ion Grenade large SWBFII DICE Ability Card Assault - Recharge Vanguard large SWBFII DICE Ability Card Assault - Flash Pistol large
Improved Thermal Detonator Improved Scan Dart Smart Ion Grenade Recharge Vanguard Flash Pistol
SWBFII DICE Ability Card Assault - Toughen Up large SWBFII DICE Ability Card Assault - Acid Launcher large SWBFII DICE Ability Card Assault - Slug Vanguard large SWBFII DICE Ability Card Assault - Killstreak Vanguard large
Toughen Up Acid Launcher Slug Vanguard Killstreak Vanguard

Heavy
Default Abilities:

  • Impact Grenade
  • Sentry
  • Combat Shield

Ability Cards:

SWBFII DICE Ability Card Heavy - Improved Impact Grenade large SWBFII DICE Ability Card Heavy - Improved Combat Shield large SWBFII DICE Ability Card Heavy - Ion Torpedo large SWBFII DICE Ability Card Heavy - Detonate Charge large SWBFII DICE Ability Card Heavy - Mobile Sentry large
Improved Impact Grenade Improved Combat Shield Ion Torpedo Detonate Charge Mobile Sentry
SWBFII DICE Ability Card Heavy - Barrage large SWBFII DICE Ability Card Heavy - Ion Turret large SWBFII DICE Ability Card Heavy - Supercharged Sentry large SWBFII DICE Ability Card Heavy - Explosive Sentry large
Barrage Ion Turret Supercharged Sentry Explosive Sentry

Officer
Default Abilities:

  • Flash Grenade
  • Battle Command
  • Blaster Turret

Ability Cards:

SWBFII DICE Ability Card Officer - Improved Flash Grenade large SWBFII DICE Ability Card Officer - Blast Command large SWBFII DICE Ability Card Officer - Improved Blaster Turret large SWBFII DICE Ability Card Officer - Homing Shot large SWBFII DICE Ability Card Officer - Squad Shield large
Improved Flash Grenade Blast Command Improved Blaster Turret Homing Shot Squad Shield
SWBFII DICE Ability Card Officer - Disruption large SWBFII DICE Ability Card Officer - Defuser large SWBFII DICE Ability Card Officer - Recharge Command large SWBFII DICE Ability Card Officer - Improved Battle Command large
Disruption Defuser Recharge Command Improved Battle Command

Specialist
Default Abilities:

  • Shock Grenade
  • Infiltration
  • Thermal Binoculars

Ability Cards:

SWBFII DICE Ability Card Specialist - Improved Shock Grenade large SWBFII DICE Ability Card Specialist - Improved Thermal Binoculars large SWBFII DICE Ability Card Specialist - Scramble Infiltration large SWBFII DICE Ability Card Specialist - Trip Mine large SWBFII DICE Ability Card Specialist - Personal Shield large
Improved Shock Grenade Improved Thermal Binoculars Scramble Infiltration Trip Mine Personal Shield
SWBFII DICE Ability Card Specialist - Stinger Pistol large SWBFII DICE Ability Card Specialist - Repulsor Cannon large SWBFII DICE Ability Card Specialist - Hardened Infiltration large SWBFII DICE Ability Card Specialist - Killstreak Infiltration large
Stinger Pistol Repulsor Cannon Hardened Infiltration Killstreak Infiltration

Boost Cards
Each of the four primary trooper classes has eight Boost Cards, but all of them are identical except for one, which is unique to each class and reveals their role on the battlefield. For example, the Heavy class has the Boost Card called Defender that no other class can equip. This Boost Card gives the Heavy extra Battle Points for taking damage, highlighting their role as a tank-unit.

Unique Boost Cards:

SWBFII DICE Boost Card Assault - Assault Training large SWBFII DICE Boost Card Heavy - Defender large SWBFII DICE Boost Card Officer - Officer's Presence large SWBFII DICE Boost Card Specialist - Stealth large
Assault Training Defender Officer's Presence Stealth

Shared Boost Cards:

Vehicles Edit

Main article: Vehicles

Space/Atmosphere
Aerial vehicles are divided between three starfighter classes: Fighter, Interceptor, and Bomber. Additionally, some Speeder and Artillery vehicles are capable of flight.

Aerial Vehicles for the Galactic Republic

SWBFII ARC-170 Icon SWBFII V-Wing Icon SWBFII Clone Y-Wing Icon SWBFII LAAT Icon
ARC-170 Starfighter (Fighter) V-Wing (Interceptor) BTL-B Y-Wing (Bomber) LAAT Gunship (Artillery)

Aerial Vehicles for the Separatists

SWBFII Vulture Droid Icon SWBFII Tri-Fighter Icon SWBFII Hyena Bomber Icon
Vulture Droid (Fighter) Droid Tri-Fighter (Interceptor) Hyena-class bomber (Bomber)

Aerial Vehicles for the Rebel Alliance

SWBFII Rebel X-Wing Icon SWBFII A-Wing Icon SWBFII Rebel Y-Wing Icon SWBFII Airspeeder Icon
T-65B X-Wing (Fighter) RZ-1 A-Wing (Interceptor) BTL-A4 Y-Wing (Bomber) T-47 Airspeeder (Speeder)
SWBFII U-Wing Icon
U-Wing (Artillery; only on Yavin 4: The Great Temple)

Aerial Vehicles for the Galactic Empire

SWBFII TIE Fighter Icon SWBFII TIE Interceptor Icon SWBFII TIE Bomber Icon
TIE/ln Fighter (Fighter) TIE/IN Interceptor (Interceptor) TIE/sa Bomber (Bomber)

Aerial Vehicles for the Resistance

SWBFII Resistance X-Wing Icon SWBFII Resistance A-Wing Icon
T-70 X-Wing (Fighter) RZ-2 A-Wing (Interceptor)

Aerial Vehicles for the First Order

SWBFII TIE Fighter FO Icon SWBFII TIE Fighter SF Icon
T-70 X-Wing (Fighter) RZ-2 A-Wing (Interceptor)

Ground
Ground vehicles are normally found as part of the Armor class. Additionally, some Speeder and Artillery vehicles are land-based vehicles.

Ground Vehicles for the Galactic Republic

Portrait atrt SWBFII BARC Speeder Icon At-te-artillery SWBFII TX-130 Icon
AT-RT (Armor) BARC Speeder (Speeder) (Battle of Geonosis Update) AT-TE (Artillery) (Battle of Geonosis Update) TX-130

(Armor) (Where are those Droidekas? Update)

Ground Vehicles for the Separatists

SWBFII AAT Icon SWBFII MTT Icon SWBFII STAP Icon
AAT (Armor) MTT (Artillery) STAP (Speeder) (Battle of Geonosis Update)

Ground Vehicles for the Rebel Alliance

SWBFII Scavenged AT-RT Icon SWBFII Speeder Bike Icon SWBFII AT-AT Icon
Scavenged AT-RT (Armor) 74-Z Speeder Bike (Speeder) Stolen AT-AT (Artillery)

Ground Vehicles for the Galactic Empire

SWBFII AT-ST Icon SWBFII Speeder Bike Icon SWBFII AT-AT Icon
AT-ST (Armor) 74-Z Speeder Bike (Speeder) AT-AT (Artillery)

Ground Vehicles for the Resistance

SWBFII LIUV Icon SWBFII Skispeeder Icon
Stolen LIUV (Speeder) V-4X-D Ski Speeder (Speeder) (The Last Jedi Season)

Ground Vehicles for the First Order

SWBFII LIUV Icon SWBFII First Order AT-ST Icon
LIUV (Speeder) First Order AT-ST (Armor) (The Last Jedi Season)

Special units Edit

Main article: Reinforcement
Special units, also known as reinforcements, consist of Aerials, Enforcers and Infiltrators.
  • Aerials are very mobile, utilizing Jump Packs to traverse the map faster than other units, and are equipped with rocket launchers to deal high damage to vehicles.
  • Enforcers can withstand lots of damage while dealing high damage themselves.
  • Infiltrators utilize fast and stealthy attacks to ambush enemies.

Light Side
Aerials

SWBFII DICE Clone Jet Trooper Icon NEW SWBFII DICE Rebel Rocket-Jumper Icon NEW SWBFII Resistance Rocket-Jumper Icon
Jet Trooper (Galactic Republic) Rebel Rocket-Jumper (Rebel Alliance) Resistance Rocket-Jumper (Resistance)

Enforcers

SWBFII CloneCommando Icon SWBII DICE Wookiee Warrior Icon
Clone Commando (Galactic Republic) (Cooperation Update) Wookiee Warrior (Light Side)

Infiltrators (are currently exclusive to the Clone Wars era)

SWBFII ARC Icon
ARC Trooper (Galactic Republic) (Capital Supremacy Update)

Dark Side
Aerials

SWBII DICE B2-RP Rocket Droid SWBII DICE Imperial Rocket Trooper Icon SWBFII First Order Rocket Trooper
B2-RP Rocket Droid (Separatists) Imperial Jump Trooper (Galactic Empire) First Order Rocket Trooper (First Order)

Enforcers

SWBII DICE B2 Super Battle Droid Icon SWBFII Droideka Icon SWBII DICE Death Trooper Icon SWBII DICE First Order Flametrooper
B2 Super Battle Droid (Separatists) Droideka (Separatists) (Where are those Droidekas? Update) Death Trooper (Galactic Empire) First Order Flametrooper (First Order)

Infiltrators (are currently exclusive to the Clone Wars era)

SWBFII BX Commando Droid Icon
Commando Droid (Separatists) (Capital Supremacy Update)

Game UpdatesEdit

Updates are ordered from oldest to newest.

Major Updates Edit

Minor Updates Edit

GalleryEdit

Favicon This article is a stub. You can help Star Wars Battlefront Wiki by expanding it.

Concept artEdit

Promotional imagesEdit

In-engineEdit

VideosEdit

References Edit

  1. Star Wars Battlefront II: Full Length Reveal Trailer on YouTube
  2. Reddit snoo social icon Comment by user F8RGE on Reddit. "No plans for it to go away."  (Image) (Source)
  3. Reddit snoo social icon Comment by user F8RGE on Reddit. "Nope. It's digital only."  (Source)
  4. EAlogo Community Transmission - Celebration Edition & The Rise of Skywalker on the Star Wars Battlefront Forums
  5. 5.0 5.1 Star Wars Battlefront 2 Confirmed, Features Content From "The New Movies" on Gamespot.com
  6. Star Wars Battlefront 2's Microtransactions Are A Real Problem; Here's What $100 Does To Progression on GameSpot
  7. 7.0 7.1 EA Cuts Star Wars Battlefront II Hero Costs After Widespread Anger on Kotaku
  8. Seriously? I paid 80$ to have Vader locked? on Reddit
  9. 'How a Star Wars video game faced charges that it was promoting gambling' from The Washington Post
  10. 'Battlefront II' under investigation in Belgium over loot crates on Engadget
  11. EA Defense Of Star Wars Battlefront II Becomes Most Downvoted Reddit Comment Ever on Kotaku
  12. EAlogo CHANGE WILL BE A CONSTANT IN STAR WARS BATTLEFRONT II on the official Star Wars Battlefront II website
  13. EAlogo AN UPDATE ON STAR WARS BATTLEFRONT II on the official Star Wars Battlefront II website
  14. Star Wars Battlefront II on Metacritic
  15. Star Wars Battlefront 2 Review on IGN
  16. Star Wars Battlefront 2 review on Polygon
  17. 'Star Wars Battlefront 2' Review: The Empire Screws Up on Forbes
  18. Star Wars Battlefront 2 review on EuroGamer
  19. Unlocking Heroes In Star Wars Battlefront II Could Take A Long Time on Kotaku
  20. EA Temporarily Removes Microtransactions From Star Wars Battlefront II on Kotaku
  21. 21.0 21.1 Community Transmission - Celebration Edition & The Rise of Skywalker
  22. 22.0 22.1 Twitter icon Tweet by Manuel S. Llanes (@aeonstream). "Soon TM"  (Image) (Source)
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