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DICE's Star Wars Battlefront IIEdit

Trooper ClassesEdit

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The '''{{{PAGENAME}}}''' class is a trooper class in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''.

==Overview==

==Weapons==
These {{{PAGENAME}}} weapons can be unlocked by completing weapon [[milestones]].
*

===Faction default===
These weapons are the default weapons for each faction's {{{PAGENAME}}}. All share the same stats.
* ([[Clone Trooper/DICE|Clone Trooper]])
* ([[Battle Droid/DICE|Battle Droid]])
* ([[Rebel Soldier/DICE|Rebel Soldier]])
* ([[Stormtrooper/DICE|Stormtrooper]])
* ([[Resistance Soldier]])
* ([[First Order Stormtrooper]])

{{Clear}}

==Abilities==
The {{{PAGENAME}}} class has three default abilities, which can be modified by [[#Boost Cards|Boost Cards]] or replaced completely by [[#Ability Cards|Ability Cards]].

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==Star Cards==
===Boost Cards===
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===Ability Cards===
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==Factions==
Each faction has its own {{{PAGENAME}}} class.
*[[Galactic Republic/DICE|Galactic Republic]]
**
*[[Separatists]]
**
*[[Rebel Alliance/DICE|Rebel Alliance]]
**
*[[Galactic Empire/DICE|Galactic Empire]]
**
*[[Resistance]]
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*[[First Order]]
**

==Trivia==

==Gallery==
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{{Class Navbox (2017 DICE)}}

"The Heavy trooper can take out hordes of enemies when positioned well, but is less mobile."
— In-game Description

The Heavy class is one of the four trooper classes that appear in DICE's Star Wars Battlefront II

OverviewEdit

The Heavy class has the highest health of all four soldier classes, allowing it to absorb and deal immense damage. This class has 200 health points, high durability, low mobility, and is equipped with powerful blasters and shields.

Like all units, the Heavy's class level is determined by the experience earned and time played in game with the class. Star Cards for the Heavy class can be unlocked through Skill Points, one of which is earned each time the class is leveled up. Their unique Ability Card is Defender, which gives Battle Points when taking damage. The Heavy class uses heavy blasters that are unlocked by completing their respective milestones.

WeaponsEdit

These Heavy weapons can be unlocked by completing weapon milestones.

Faction defaultEdit

These weapons are the default weapons for each faction's Heavy. All share the same stats.

AbilitiesEdit

The Heavy class has three default abilities, which can be modified by Boost Cards or replaced completely by Ability Cards.

Impact GrenadeEdit

The default impact grenade detonates on contact with any object.

SentryEdit

Hold the line by drawing a heavy rotary blaster. You and nearby allies take reduced explosive damage while you are in Sentry mode.

Combat ShieldEdit

The default Combat Shield projects in front of you, offering a good balance between mobility and protection.

Star CardsEdit

Boost CardsEdit

SWBFII DICE Boost Card Heavy - Defender SWBFII DICE Boost Card Heavy - Bodyguard SWBFII DICE Boost Card Heavy - Bounty Hunter SWBFII DICE Boost Card Heavy - Brawler
Defender Brawler Bodyguard Marksman
SWBFII DICE Boost Card Heavy - Expert Weapons Handling SWBFII DICE Boost Card Heavy - Marksman SWBFII DICE Boost Card Heavy - Survivalist SWBFII DICE Boost Card Heavy - Resourceful
Resourceful Bounty Hunter Expert Weapons Handling Survivalist

Ability CardsEdit

SWBFII DICE Ability Card Heavy - Improved Impact Grenade SWBFII DICE Ability Card Heavy - Improved Combat Shield SWBFII DICE Ability Card Heavy - Ion Torpedo SWBFII DICE Ability Card Heavy - Detonate Charge
Improved Impact Grenade Improved Combat Shield Ion Torpedo Detonate Charge
SWBFII DICE Ability Card Heavy - Mobile Sentry SWBFII DICE Ability Card Heavy - Barrage SWBFII DICE Ability Card Heavy - Supercharged Sentry SWBFII DICE Ability Card Heavy - Ion Turret
Mobile Sentry Barrage Supercharged Sentry Ion Turret
SWBFII DICE Ability Card Heavy - Explosive Sentry
Explosive Sentry

FactionsEdit

Each faction has its own Heavy class.

GalleryEdit

Templates used:

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Reinforcement/Vehicle ClassesEdit

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The '''{{{PAGENAME}}}''' class is a REINFORCEMENT/VEHICLE class in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''.

==Faction==
Each faction has its own {{{PAGENAME}}}.
*[[Galactic Republic/DICE|Galactic Republic]]
**
*[[Separatists]]
**
*[[Rebel Alliance/DICE|Rebel Alliance]]
**
*[[Galactic Empire/DICE|Galactic Empire]]
**
*[[Resistance]]
**
*[[First Order]]
**

==Star Cards==
===Boost Cards===
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==Trivia==
*

==Updates==
{{Update||*}}

==Gallery==
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The Enforcer class is a Reinforcement class in DICE's Star Wars Battlefront II. The Enforcer class consists of powerful special units with explosive capabilities. Like all other Reinforcement classes, the Enforcer can only be played by earning a certain amount of Battle Points.

Each faction has its own Enforcer class. This means that the weapons and abilities of Enforcer units vary from faction to faction. To learn more about a particular Enforcer unit, including its unique weapons and abilities, find the unit in the Factions section.

Like all units, the Enforcer's class level is determined by the experience earned and time played in game with the class. Star Cards for the Enforcer class can be unlocked through Skill Point, one of which is earned each time the class is leveled up.

FactionsEdit

DeathTrooperBattlefrontIIDICE

Star CardsEdit

Boost CardsEdit

SWBFII DICE Boost Card Enforcer - Survivalist SWBFII DICE Boost Card Enforcer - Enforcer Training SWBFII DICE Boost Card Enforcer - Expert Weapons Handling SWBFII DICE Boost Card Enforcer - Explosives Expert
Survivalist Enforcer Training Expert Weapons Handling Explosives Expert
SWBFII DICE Boost Card Enforcer - Battle Hardened
Battle Hardened

TriviaEdit

UpdatesEdit

GalleryEdit

Templates used:

Main article: Template:ClassInfobox
Main article: Template:Quote
Main article: Template:IGD
Main article: Template:Update

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