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The {{{PAGENAME}}} class is a class in DICE's Star Wars Battlefront II.
Overview
Weapons
These {{{PAGENAME}}} weapons can be unlocked by completing weapon milestones.
Faction default
These weapons are the default weapons for each faction's {{{PAGENAME}}}. All share the same stats.
- (Clone Trooper)
- (Battle Droid)
- (Rebel Soldier)
- (Stormtrooper)
- (Resistance Soldier)
- (First Order Stormtrooper)
Abilities
The {{{PAGENAME}}} class has three default abilities, which can be modified by Boost Cards or replaced completely by Ability Cards.
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Star Cards
Boost Cards
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Ability Cards
Factions
Each faction has its own Assault class.
Trivia
Gallery
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- "The Heavy trooper can take out hordes of enemies when positioned well, but is less mobile."
- — In-game description
The Heavy class is one of the four trooper classes that appear in DICE's Star Wars Battlefront II.
Overview
The Heavy class has the highest health of all four soldier classes, allowing it to absorb and deal immense damage. This class has 200 health points, high durability, low mobility, and is equipped with powerful blasters and shields.
Like all units, the Heavy's class level is determined by the experience earned and time played in game with the class. Star Cards for the Heavy class can be unlocked through Skill Points, one of which is earned each time the class is leveled up. Their unique Ability Card is Defender, which gives Battle Points when taking damage. The Heavy class uses heavy blasters that are unlocked by completing their respective milestones.
Weapons
These Heavy weapons can be unlocked by completing weapon milestones.
Faction default
These weapons are the default weapons for each faction's Heavy. All share the same stats.
- DC-15 (Clone Heavy Trooper)
- E-5C (Heavy Battle Droid)
- RT-97C (Rebel Heavy Trooper)
- DLT-19 (Heavy Stormtrooper)
- M-45 (Resistance Heavy Trooper)
- FWMB-10 (First Order Heavy Assault Stormtrooper)
Abilities
The Heavy class has three default abilities, which can be modified by Boost Cards or replaced completely by Ability Cards.
Impact Grenade
The default impact grenade detonates on contact with any object.
Sentry
Hold the line by drawing a heavy rotary blaster. You and nearby allies take reduced explosive damage while you are in Sentry mode.
Combat Shield
The default Combat Shield projects in front of you, offering a good balance between mobility and protection.
Star Cards
Boost Cards
Defender | Brawler | Bodyguard | Marksman |
Resourceful | Bounty Hunter | Expert Weapons Handling | Survivalist |
Ability Cards
Improved Impact Grenade | Improved Combat Shield | Ion Torpedo | Detonate Charge |
Mobile Sentry | Barrage | Supercharged Sentry | Ion Turret |
Explosive Sentry |
Factions
Each faction has its own Heavy class.
Gallery
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