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+ | {{Map |
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− | {{Map|image = Starkiller Base Andrew Hamilton.jpg|name = Precinct 47|type = Medium Land|era = [[First Order]] - [[Resistance]] Conflict|aff = [[First Order]]|modes = *[[Galactic Assault]] |
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+ | |image = Starkiller Base Andrew Hamilton.jpg |
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+ | |name = Precinct 47 |
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+ | |type = Large, Multiplayer, Land |
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+ | |era = [[First Order–Resistance War]] |
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+ | |aff = [[First Order]] |
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+ | |modes = *[[Galactic Assault]] |
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+ | *[[Heroes vs. Villains]] |
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+ | |games = {{Star Wars Battlefront II}} |
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+ | }} |
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+ | In [[Galactic Assault]], the map is divided into sections, each section only accessible in certain phases, which itself is dictated by which team, [[Resistance]] or [[First Order]], wins a phase. In [[Heroes vs. Villains]], only the exterior area of the map can be played. |
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+ | The other map set on Starkiller Base is [[Starkiller Base: Command Center|Command Center]], playable in [[Blast]] and [[Strike]], which is actually a portion of the interior of Precinct 47. |
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+ | The following is a list of modes that Precinct 47 can be played in: |
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* [[Galactic Assault]] |
* [[Galactic Assault]] |
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* [[Heroes vs. Villains]] |
* [[Heroes vs. Villains]] |
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− | == |
+ | ==Updates== |
+ | {{Update|[[1.2 Patch]]|*Improved collision for structures on Starkiller Base |
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− | [[1.1 Patch|''1.1 Patch'']] |
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+ | *Improved spawn zones for [[Blast]] on Starkiller Base}} |
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− | * |
+ | {{Update|[[1.1 Patch]]|*In [[Galactic Assault]], tweaked [[Resistance]] spawns in Phase 1 |
− | * |
+ | *In Galactic Assault, updated [[First Order]] combat area in Phase 1 |
− | * |
+ | *In Galactic Assault, reduced explosive objective timer}} |
− | == |
+ | ==Gallery== |
− | <gallery> |
+ | <gallery captionalign="center"> |
− | ZEnyGDu.jpg |
+ | ZEnyGDu.jpg|Promotional image |
Starkiller Base Interior Andrew Hamilton.jpg |
Starkiller Base Interior Andrew Hamilton.jpg |
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Starkiller Base - Joel Zakrisson .jpg |
Starkiller Base - Joel Zakrisson .jpg |
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+ | Starkiller Base - Precinct 47 - Daniel Rocque DICE.jpg |
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</gallery> |
</gallery> |
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+ | |||
{{DICE Maps/BattlefrontII}} |
{{DICE Maps/BattlefrontII}} |
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[[Category:Star Wars Battlefront II (DICE)]] |
[[Category:Star Wars Battlefront II (DICE)]] |
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[[Category:Maps in Star Wars Battlefront II (DICE)]] |
[[Category:Maps in Star Wars Battlefront II (DICE)]] |
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Revision as of 12:54, 25 March 2018
Precinct 47 is a large multiplayer land map set on Starkiller Base in DICE's Star Wars Battlefront II. It can be played in Galactic Assault and Heroes vs. Villains.
In Galactic Assault, the map is divided into sections, each section only accessible in certain phases, which itself is dictated by which team, Resistance or First Order, wins a phase. In Heroes vs. Villains, only the exterior area of the map can be played.
The other map set on Starkiller Base is Command Center, playable in Blast and Strike, which is actually a portion of the interior of Precinct 47.
Overview
Modes
The following is a list of modes that Precinct 47 can be played in:
Updates
- Improved collision for structures on Starkiller Base
- Improved spawn zones for Blast on Starkiller Base
- In Galactic Assault, tweaked Resistance spawns in Phase 1
- In Galactic Assault, updated First Order combat area in Phase 1
- In Galactic Assault, reduced explosive objective timer
Gallery
Locations and Maps in DICE's Star Wars Battlefront II | |||||||||||
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Locations | |||||||||||
Maps |
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