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+ | {{Map |
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− | {{Map|image = ZEnyGDu.jpg|name = Precinct 47|type = Medium Land|era = [[First Order]] - [[Resistance]] Conflict|aff = [[First Order]]|modes = [[Galactic Assault]]|games = {{Star Wars Battlefront II}}}}'''Precinct 47''' is a medium land map set on [[Starkiller Base]] in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''. It contains a smaller multiplayer and [[Arcade|arcade mode]] map called [[Command Centre|Command Center]].{{DICE Maps/BattlefrontII}} |
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+ | |image = Starkiller Base Andrew Hamilton.jpg |
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+ | |name = Command Center |
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+ | |planet = [[Starkiller Base]] |
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+ | |era = [[First Order–Resistance war]] |
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+ | |aff = [[First Order]] |
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+ | |type = Large |
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+ | |modes = *[[Galactic Assault]] |
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+ | *[[Heroes vs. Villains]] |
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+ | *[[Hero Showdown]] |
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+ | |games = ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]'' |
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+ | }}'''Command Center''' is a ground map set on [[Starkiller Base]] in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''. It can be played in [[Galactic Assault]], [[Heroes vs. Villains]], and [[Hero Showdown]]. |
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+ | |||
+ | ==Overview== |
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+ | In [[Galactic Assault]], the map is divided into sections, each section only accessible in certain phases, which itself is dictated by which team, [[Resistance]] or [[First Order]], wins a phase. In [[Heroes vs. Villains]] and [[Hero Showdown]], only the exterior area of the map can be played. |
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+ | |||
+ | ==Modes== |
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+ | ===[[Galactic Assault]]=== |
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+ | [[File:Battlefront_II_05.png|thumb|left|250px]] |
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+ | As the fighter attack rages above Starkiller Base, a cadre of Resistance warriors make a daring raid to rescue prisoners trapped inside the First Order facility.<ref name="Starkiller Base P47">[https://www.ea.com/en-gb/games/starwars/battlefront/battlefront-2/multiplayer/maps/starkiller-base EA Battlefront 2 Website - Starkiller Base: Precinct 47]</ref> On this map, the Resistance are the attackers and the First Order are the defenders. |
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+ | |||
+ | The Resistance's objective in the first phase is to sabotage the Command Center's Fuel Supply and Lower Turbolaser in an attempt to weaken the First Order's defences. If they succeed, phase two commences and the Resistance must secure the Main Gate of the Command Center. The final phase tasks the Resistance with overriding the Gate Control and Cell Door Control to free the their comrades being held on the base. |
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+ | |||
+ | ===[[Heroes vs. Villains]]=== |
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+ | ===[[Hero Showdown]]=== |
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+ | |||
+ | ==Vehicles== |
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+ | Vehicles for Starkiller base are available for phase 1 and 2, with them being listed here: |
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+ | ===First Order=== |
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+ | *[[LIUV]] |
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+ | *[[TIE/fo Fighter|TIE/FO]] |
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+ | *[[TIE Striker]] |
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+ | |||
+ | ===Resistance=== |
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+ | *[[T-65B X-Wing]] |
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+ | *[[RZ-1 A-Wing]] |
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+ | *[[LIUV|Stolen LIUV]] |
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+ | |||
+ | ==Updates== |
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+ | {{Update|[[1.2 Patch]]|*Improved collision for structures on Starkiller Base |
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+ | *Improved spawn zones for [[Blast]] on Starkiller Base}} |
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+ | {{Update|[[1.1 Patch]]|*In [[Galactic Assault]], tweaked [[Resistance]] spawns in Phase 1 |
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+ | *In Galactic Assault, updated [[First Order]] combat area in Phase 1 |
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+ | *In Galactic Assault, reduced explosive objective timer}} |
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+ | |||
+ | ==Gallery== |
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+ | <gallery captionalign="center"> |
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+ | ZEnyGDu.jpg|Promotional image |
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+ | Starkiller Base Interior Andrew Hamilton.jpg |
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+ | Starkiller Base - Joel Zakrisson .jpg |
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+ | Starkiller Base - Precinct 47 - Daniel Rocque DICE.jpg |
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+ | </gallery> |
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+ | |||
+ | {{DICE Maps/BattlefrontII}} |
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[[Category:Star Wars Battlefront II (DICE)]] |
[[Category:Star Wars Battlefront II (DICE)]] |
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[[Category:Maps in Star Wars Battlefront II (DICE)]] |
[[Category:Maps in Star Wars Battlefront II (DICE)]] |
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+ | [[Category:Maps]] |
Revision as of 12:20, 24 January 2020
Command Center is a ground map set on Starkiller Base in DICE's Star Wars Battlefront II. It can be played in Galactic Assault, Heroes vs. Villains, and Hero Showdown.
Overview
In Galactic Assault, the map is divided into sections, each section only accessible in certain phases, which itself is dictated by which team, Resistance or First Order, wins a phase. In Heroes vs. Villains and Hero Showdown, only the exterior area of the map can be played.
Modes
Galactic Assault
As the fighter attack rages above Starkiller Base, a cadre of Resistance warriors make a daring raid to rescue prisoners trapped inside the First Order facility.[1] On this map, the Resistance are the attackers and the First Order are the defenders.
The Resistance's objective in the first phase is to sabotage the Command Center's Fuel Supply and Lower Turbolaser in an attempt to weaken the First Order's defences. If they succeed, phase two commences and the Resistance must secure the Main Gate of the Command Center. The final phase tasks the Resistance with overriding the Gate Control and Cell Door Control to free the their comrades being held on the base.
Heroes vs. Villains
Hero Showdown
Vehicles
Vehicles for Starkiller base are available for phase 1 and 2, with them being listed here:
First Order
Resistance
Updates
- Improved collision for structures on Starkiller Base
- Improved spawn zones for Blast on Starkiller Base
- In Galactic Assault, tweaked Resistance spawns in Phase 1
- In Galactic Assault, updated First Order combat area in Phase 1
- In Galactic Assault, reduced explosive objective timer
Gallery
Locations and Maps in DICE's Star Wars Battlefront II | |||||||||||
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Locations | |||||||||||
Maps |
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