- "Red Six standing by."
- — A possible line when spawning in as an X-Wing
The X-Wing is a Rebel Alliance starfighter that can be piloted in Star Wars Battlefront and Star Wars Battlefront II.
Star Wars Battlefront[]
Overview[]
The X-Wing is equipped with four blaster cannons, proton torpedo launchers, and a shield. The X-Wing is the Alliance counterpart to the Imperial TIE Fighter.
Players can pilot X-Wings in Fighter Squadron, Supremacy, Walker Assault, Battle Station, and Infiltration.
Weapons & Abilities[]
- Shield
The shield ability protects the X-Wing from incoming enemy fire. However, the shield ability only protects the X-Wing from blaster fire for a certain amount of hits. Torpedoes and Rapid fire abilities can tear apart the shield and leave the player vulnerable.
- Proton Torpedo
The Proton Torpedo can be used to give enemy starfighters a large portion of damage, as well with taking out their shield. The X-Wing however must lock onto the enemy starfighter before it can fire, or else it will go off course. It can also be avoided if the enemy uses a dodge move, but only when the timer is gone.
Tips[]
- When strafing enemy ground troops, go into first-person mode to get a better view of them.
- When trying to defeat an enemy, whether aerial or grounded in nature, slow to minimum speed so all power is diverted to the blaster cannons (increasing their damage) and shoot as long as possible.
- Use the X-Wing's proton torpedoes on enemy ground vehicles but not soldiers, as they are not as effective. The splash damage from the blaster cannons will take out infantry more reliably.
- When conducting strafing runs, remain conscious that new enemy starfighters could be preparing to attack from behind.
Star Wars Battlefront II[]
- "As the backbone starfighter of the Rebel fleet, the T-65B X-wing is an all-purpose strike craft that can fulfill many roles."
- — In-game description
The T-65B X-Wing returns in DICE's Star Wars Battlefront II as a Fighter unit. It is playable on Starfighter Assault and certain Galactic Assault maps.
Overview[]
- "The X-wing can do it all: engage interceptors, take down TIE fighters, interdict bombers, and assault capital ships."
- — Website description
The X-Wing is more than capable of fulfilling multiple roles, such as dogfighting with other starfighters, attacking objectives, and conducting ground attacks against infantry.
The Astromech Repair ability regenerates any lost health to the X-Wing, and can be used in order to increase the survivability of the ship in cases of prolonged pursuits.
With the Quad Laser Cannon ability, the X-Wing combines the firepower of all four of its cannons in order to unleash high damage to any target. This ability can also be used to deal heavy damage to the AT-AT on Hoth when exposed, or to obliterate ground infantry and vehicles, although the ship's weapons will heat up significantly faster.
The Proton Torpedo can lock onto enemy starfighters and be used in a fire and forget manner, and can also be used to attack objectives, infantry, and enemy AT-STs. A well-placed torpedo can deal tremendous damage to any enemy, including Heroes and Armor. The Proton Torpedo can be dumbfired by double-tapping the ability, while tapping it once and keeping sight of a target allows it to lock on.
Health and Movement[]
Health Statistics for T-65B X-Wing | |||||||
Base Health | 900 (Shield: 300) Total: 1200
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Health Regen Rate | 250 health/sec | ||||||
Regen Delay | 6 sec
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Weapon[]
X-Wing | |||||||||||||
Weapon Image | |||||||||||||
Damage | 75-65 (Explosion: 22.5)
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Rate of Fire | 480 RPM | ||||||||||||
Range | Start damage drop-off: 400 meters End damage drop-off: 600 meters (Blast Radius: 5 meters Inner Blast Radius: 4 meters)
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Heat Per Shot | 0.034 heat per shot | ||||||||||||
Passive Cooldown | 0.3 heat per second | ||||||||||||
Explosive damage AOE is reduced by 50% on ground maps |
Abilities[]
Ability Icon | |||||||
In-game Description | Repairs start immediately, restoring a small amount of health. | ||||||
Effect | Regenerates health
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Ability Duration | 2 seconds | ||||||
Ability Cooldown | 15 seconds |
Ability Icon | |||||||||||||
In-game Description | Links all four cannons whilst increasing primary weapon damage for a short period of time. | ||||||||||||
Damage | 22.5 (Explosion: 22.5) (x4)
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Effect | Fires all four cannons, increasing damage | ||||||||||||
Area of Effect | Start damage drop-off: 400 meters End damage drop-off: 600 meters (Blast Radius: 5 meters Inner Blast Radius: 4 meters)
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Ability Duration | 5 seconds | ||||||||||||
Ability Cooldown | 20 seconds |
Ability Icon | |||||||
In-game Description | Fires a proton torpedo that tracks the locked target and deals high damage. | ||||||
Damage | Explosion: 600
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Effect | Locks onto and follows enemies
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Area of Effect | Blast Radius: 5 meters Inner Blast Radius: 2 meters | ||||||
Ability Cooldown | 15 seconds |
Boost Cards[]
Fighter Defensive Upgrade | Fighter Weapon Systems | Advanced Torpedoes | Reinforced Hull | Engine Upgrade |
Tactical Jammer | Targeting Computer | Tuned Lasers | Repair Systems |
Trivia[]
- The X-Wings featured in Battlefront are collectively part of Red Squadron.
- Red Squadron was the call sign of the X-Wing squadron during the offensive against the Death Star, with Luke Skywalker as Red Five, Wedge Antilles and Biggs Darklighter as Red Two and Red Three, respectively.
- This is one of the four playable air vehicles available to the Rebel Alliance in Star Wars Battlefront, the other three being the A-Wing, Cloud Car, and T-47 Airspeeder.
Gallery[]
Design shots[]
The Rebel Alliance and New Republic | |
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Classes | |
Heroes | Luke Skywalker · Han Solo · Leia Organa · Nien Nunb · Lando Calrissian · Chewbacca · Jyn Erso · Yoda |
Hero bodyguards | |
Vehicles | A-wing · B-wing · X-wing · Y-wing · T-47 Airspeeder · 74-Z Speeder Bike · Scavenged AT-RT · GR-75 Medium Transport · Millennium Falcon · Cloud Car · Red Five · U-Wing · MC80 Star Cruiser · EF76 Nebulon-B Escort Frigate · CR90 Corvette |
Unlockable skins | |
NPC Classes |