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SWBFII Yoda Icon Judge me by my size, do you?
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"An upgrade to the TIE/LN, the First Order TIE adds a much-needed deflector shield to the design without compromising on the original’s combination of speed and agility."
— In-game description

The TIE/fo, also referred to as the First Order TIE Fighter, is a class of starfighter in DICE's Star Wars Battlefront II.

Overview[]

The TIE/fo Fighter is the Fighter class for the First Order and the counterpart to the T-70 X-Wing. It is visually very similar to the Imperial TIE/ln Fighter from which it is based. It was first confirmed to appear in the game in the game's official reveal trailer, where the fighter appeared on the First Order superweapon Starkiller Base.

The TIE/fo Fighter is more than capable of fulfilling multiple roles, such as dogfighting with other starfighters, attacking objectives, and conducting ground attacks against infantry.

The Afterburner ability grants a speed boost to the TIE/fo Fighter, and can be used in order to break missile locks and to shake pursuers.

With the Laser Barrage ability, the TIE/fo Fighter can unleash a devastating burst of high damage against anything unfortunate enough to be hit by all the blasts. This ability can also be used to damage objectives, or to harass enemy Hero Starfighters.

The Proton Torpedo can lock onto enemy starfighters and be used in a fire and forget manner, and can also be used to attack objectives and infantry. A well-placed torpedo can deal tremendous damage to any enemy trooper or Hero. The Proton Torpedo can be dumbfired by double-tapping the ability, while tapping it once and keeping sight of a target allows it to lock on.

While the TIE/fo has "shielding", its total health is functionally the same as the shieldless TIE/ln Fighter and serves only as a visual piece.

Health and Movement[]

Health Statistics for TIE/fo Fighter
Base Health 800 (Shield: 200)
Total: 1000
Boost Card Fighter - Reinforced Hull Reinforced Hull
Increases base health to 840 / 880 / 904 / 960
and shield health to 210 / 220 / 226 / 240
for a total of 1050 / 1100 / 1130 / 1200
Health Regen Rate 250 health/sec
Regen Delay 6 sec
Boost Card Fighter - Repair Systems Repair Systems
Reduces regen delay to:
5.5 / 5 / 4.5 / 4 seconds

Weapon[]

TIE/fo Fighter
Weapon Image SWBFII TIEf1 Kill Icon
Damage 50-42 (Explosion: 15)
Infantry modes
Decreases explosion damage to
12
Boost Card Fighter - Tuned Lasers Tuned Lasers
Increases damage by
2% / 4% / 7% / 10%
Rate of Fire 360 RPM
Range Start damage drop-off: 400 meters
End damage drop-off: 600 meters
(Blast Radius: 5 meters
Inner Blast Radius: 4 meters)

Infantry modes
Increases explosive damage area
Blast Radius: 7 meters
Inner Blast Radius: 6 meters
Heat Per Shot 0.045 heat per shot
Passive Cooldown 0.3 heat per second
Explosive damage AOE is reduced by 50% on ground maps

Abilities[]

Ability Icon SWBFII Ability Afterburner Icon
In-game Description Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be cancelled after a short time.
Effect Increases speed while breaking lock-ons
Ability Duration 6 seconds
Ability Cooldown 18 seconds
Boost Card Fighter - Fighter Defensive Upgrade Fighter Defensive Upgrade
Reduces cooldown to
16 / 14 / 12 / 10 seconds

Ability Icon SWBFII Ability Laser Barrage Icon
In-game Description Charges up a rapid fire barrage which deals high damage.
Damage 71-61.5 (Explosion: 12)
Boost Card Fighter - Fighter Weapon Systems Fighter Weapon Systems
Increases damage by
5% / 10% / 15% / 20%
Effect Increased rate of fire burst
Area of Effect Start damage drop-off: 400 meters
End damage drop-off: 600 meters
(Blast Radius: 4.5 meters
Inner Blast Radius: 3 meters)
Ability Duration 1.2 seconds
Ability Cooldown 25 seconds

Ability Icon SWBFII Ability Proton Torpedo Icon
In-game Description Fires a proton torpedo that tracks the locked target and deals high damage.
Damage Explosion: 600
Boost Card Fighter - Advanced Torpedoes Advanced Torpedoes
Increases explosion damage to
630 / 660 / 720 / 840
Effect Locks onto and follows enemies
Boost Card Fighter - Targeting Computer Targeting Computer
Locks onto enemies 10% / 20% / 35% / 50% faster
Area of Effect Blast Radius: 5 meters
Inner Blast Radius: 2 meters
Ability Cooldown 15 seconds

Boost Cards[]

Boost Card Fighter - Fighter Defensive Upgrade Boost Card Fighter - Fighter Weapon Systems Boost Card Fighter - Advanced Torpedoes Boost Card Fighter - Reinforced Hull Boost Card Fighter - Engine Upgrade
Fighter Defensive Upgrade Fighter Weapon Systems Advanced Torpedoes Reinforced Hull Engine Upgrade
Boost Card Fighter - Tactical Jammer Boost Card Fighter - Targeting Computer Boost Card Fighter - Tuned Lasers Boost Card Fighter - Repair Systems
Tactical Jammer Targeting Computer Tuned Lasers Repair Systems

Gallery[]

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