The TIE/sa Bomber or commonly known as the TIE Bomber is a starfighter featured in Star Wars Battlefront and Star Wars Battlefront II. In Battlefront it was added for all users in the patch that released the Death Star expansion pack for Season Pass holders. They are only found in Battle Station and Fighter Squadron. In Battlefront II it is a playable bomber for Starfighter Assault and is slower than regular fighters.
Star Wars Battlefront
Overview
When the Power Up is found by a pilot, it will spawn two TIE Bombers which will follow them and act as AI wing men; it will get fighters off of a pilot's back and get plenty of kills. The Bomber could originally three-shot enemy fighters with near 100% accuracy across a map, but this was changed, with the same going for the TIE Defender. If the player dies, their bombers disappear.
Star Wars Battlefront II
- "Slower than the standard TIE fighter, the TIE bomber boasts increased armor and an impressive arsenal of missiles and heavy blasters to assault large targets."
- — In-game description
The TIE Bomber returns in Star Wars Battlefront II, and is now playable. It serves as the Bomber for the Galactic Empire and is available in Starfighter Assault and on certain maps in Galactic Assault and Supremacy.
Overview
- "The TIE Bomber's long-range, hard hitting weapons make it a perfect missile boat to bombard distant enemies and large targets."
- — Website description
The TIE Bomber serves as the heavy hitter for its team, being able to deal heavy damage to objectives, enemy starfighters, or infantry on the ground if not taken care of. Despite its firepower, it suffers from having decreased maneuverability compared to other ship classes.
The Electronic Countermeasures ability allows the TIE Bomber a brief reprieve from enemy lock-ons, as well as temporarily getting rid of enemy starfighters ability to know where to lead their shots. This allows the Hyena Bomber to attack objectives and to make pursuits harder for its attackers.
With the Multi-Missile Lock ability, the TIE Bomber targets up to three different starfighters or objectives in order to spread damage out to its enemies. The missiles lock on instantly and work well in making enemy starfighters scatter in their attempt to avoid the missiles.
The Twin Proton Torpedoes can lock onto enemy starfighters and be used in a fire and forget manner, and can also be used to attack objectives, infantry, and enemy Armor. Well-placed torpedoes can deal tremendous damage to any enemy, including Villains and Armor. The Proton Torpedoes can be dumbfired by double-tapping the ability, while tapping it once and keeping sight of a target allows them to lock on.
Health and Movement
Health Statistics for TIE/sa Bomber | |||||||
Base Health | 2,250
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Health Regen Rate | 300 health/sec | ||||||
Regen Delay | 6 sec |
Weapon
TIE Bomber | |||||||||||||
Weapon Image | |||||||||||||
Damage | 100-90 (Explosion: 30)
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Rate of Fire | 320 RPM | ||||||||||||
Range | Start damage drop-off: 600 meters End damage drop-off: 800 meters (Blast Radius: 6 meters Inner Blast Radius: 5 meters)
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Heat Per Shot | 0.025 heat per shot
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Passive Cooldown | 0.2 heat per second | ||||||||||||
Explosive damage AOE is reduced by 50% on ground maps |
Abilities
Ability Icon | |||||||
In-game Description | Breaks and prevents enemy missile lock and targeting for a short period of time. | ||||||
Effect | Prevents lock-ons and stops starfighters ability to lead shots on the TIE Bomber | ||||||
Ability Duration | 8 seconds
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Ability Cooldown | 15 seconds |
Ability Icon | |||||||
In-game Description | Instantly fires a missile at up to three different targets. | ||||||
Damage | Explosion: 600
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Effect | Locks onto and follows 3 different targets or objectives | ||||||
Area of Effect | Blast Radius: 5 meters Inner Blast Radius: 2 meters | ||||||
Ability Cooldown | 30 seconds |
Ability Icon | |||||||||||||
In-game Description | Fires two proton torpedoes which track the locked target and deal high damage. | ||||||||||||
Damage | Explosion: 600 (x2)
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Effect | Locks onto and follows enemies
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Area of Effect | Blast Radius: 5 meters Inner Blast Radius: 2 meters | ||||||||||||
Ability Cooldown | 15 seconds |
Boost Cards
Targeting Computer | Reinforced Hull | Bomber Weapon Systems | Engine Upgrade | Advanced Capacitors |
Bomber Defensive Upgrade | Advanced Torpedoes | Tuned Lasers | Advanced Target Lock |
Gallery
The Galactic Empire | |
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Classes | |
Heroes | Darth Vader · Boba Fett · Emperor Palpatine · Greedo · Dengar · Bossk · Orson Krennic · Iden Versio · Darth Maul |
Hero bodyguards | |
Vehicles | AT-AT · AT-ST · TIE Fighter · TIE Interceptor · Speeder Bike · Lambda Shuttle · Slave I · Cloud Car · TIE Advanced x1 · Imperial Star Destroyer · TIE Defender · TIE Bomber · Corvus |
Unlockable skins | |
NPC Classes |