Star Wars Battlefront Wiki
No edit summary
(12 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
{{Infobox/weapon
 
{{Infobox/weapon
|name = {{PAGENAME}}
+
|name = TL-50 Heavy Repeater
 
|image = [[File:WeaponHeavyRepeater big-27f9e222.png|250px]]
 
|image = [[File:WeaponHeavyRepeater big-27f9e222.png|250px]]
 
|level = Hutt Contract
 
|level = Hutt Contract
Line 7: Line 7:
 
|rof = 700 RPM
 
|rof = 700 RPM
 
|range = start drop off: 10 meters <br />end drop off: 50 meters
 
|range = start drop off: 10 meters <br />end drop off: 50 meters
|coolingpower = 39 shots|type = Heavy Blaster|feature = Replaces zoom function with Secondary Fire|cooldownfail = 2.72s}}The '''TL-50 Heavy Repeater''' is a [[Heavy Blaster]] featured in [[EA DICE|DICE]]'s [[Star Wars Battlefront (DICE)|''Star Wars Battlefront'']] and [[Star Wars Battlefront II (DICE)|''Star Wars Battlefront II'']].
+
|coolingpower = 39 shots|type = Heavy Blaster|feature = Replaces zoom function with Secondary Fire|cooldownfail = 2.72s}}The '''TL-50 Heavy Repeater''' is a [[Heavy Blaster]] featured in [[EA DICE|DICE]]'s [[Star Wars Battlefront (DICE)|''Star Wars Battlefront'']] and [[Star Wars Battlefront II (DICE)|''Star Wars Battlefront II'']].
  +
 
==Star Wars Battlefront==
 
==Star Wars Battlefront==
 
The TL-50 was added in the [[Star Wars Battlefront Death Star|''Death Star'']] expansion pack. It is the first heavy blaster released in an expansion pack, and the only one added in the entire game. This weapon, along with the [[K-16 Bryar Pistol]], never appeared in the original trilogy. Instead, they appeared in the ''Star Wars: Jedi Knight'' video games.
 
The TL-50 was added in the [[Star Wars Battlefront Death Star|''Death Star'']] expansion pack. It is the first heavy blaster released in an expansion pack, and the only one added in the entire game. This weapon, along with the [[K-16 Bryar Pistol]], never appeared in the original trilogy. Instead, they appeared in the ''Star Wars: Jedi Knight'' video games.
Line 16: Line 17:
 
In order to unlock this heavy blaster, players must get 20 kills as an Imperial soldier, get 75 heavy blaster kills, and win one game of [[Battle Station]].
 
In order to unlock this heavy blaster, players must get 20 kills as an Imperial soldier, get 75 heavy blaster kills, and win one game of [[Battle Station]].
   
This heavy blaster has the fastest rate of fire, with a maximum of 700 RPM. It has low damage from it's primary blaster function, but the triple barrels and the high rate of fire make up for it, making it able to kill an enemy exceptionally quickly. The secondary fire concussion blast travels in an arc over long distances, unlike the [[K-16 Bryar Pistol|K-16's]] secondary fire, which travels in a straight line regardless of distance.
+
This heavy blaster has the fastest rate of fire, with a maximum of 700 RPM. It has low damage from it's primary blaster function, but the triple barrels and the high rate of fire make up for it, making it able to kill an enemy exceptionally quickly. The secondary fire concussion blast travels in an arc over long distances, unlike the [[K-16 Bryar Pistol|K-16's]] secondary fire, which travels in a straight line regardless of distance. This arcing secondary fire trait makes it possible for use as long distance, handheld, artillery weapon. The secondary fire concussion blast also contains ion, giving it the pale blue shot colouration and powerful anti vehicular capabilities.
  +
  +
=== Tips ===
 
This weapon is best in small, enclosed maps. While the concussion blast is a good way to clear tightly packed groups of enemies, the TL-50's primary blaster function is its main method of madness, as it's a highly effective way of taking out enemies at close range. The concussion blast should be fired into the walls of hallways that are packed with enemies. Never try to hit an enemy directly with the secondary fire, because if you miss the blast could go to far behind him to miss your intended target(s). Aim for wall and floors very close to enemies to avoid this. Be sure you're not near the intended target when you use the secondary fire, as you can be damaged by the blast if you're too close. A good charge card for the TL-50 heavy blaster would be to combine the high ROF with the cooling cell to allow a rapid, unending (until the card runs out, of course) barrage of blaster bolts, useful in instances where one faces a multitude of opponents. Be aware, however, that the blaster's secondary fire will not be available while the charge card is active. Another good combination this time utilizing a asset card would be the heavy blaster paired with the jump pack. This combination allows players to jump pack while charging up the repeater's secondary fire, and fire down onto an opponent from above.
   
 
== Star Wars Battlefront II ==
 
== Star Wars Battlefront II ==
  +
{{Weapon Infobox
  +
|next =
  +
|image = SWBFII TL-50 Icon.png
  +
|name = TL-50
  +
|damage = 20-10
  +
|rof = 700
  +
|range = Start drop-off: 20 m
  +
End drop-off: 40 m
  +
|who = [[Heavy (class)|Heavy]]
  +
|weapontype = Heavy Blaster
  +
}}
  +
{{IGD|The TL-50 Heavy Repeater was manufactured for Imperial special forces, capable of delivering a storm of blaster bolts, as well as a devastating concussion blast.}}
  +
The '''TL-50''' is a primary weapon in {{Star Wars Battlefront II}} usable by the [[Heavy (class)|Heavy Class]].
   
== Tips ==
+
=== Design ===
  +
This weapon is best in small, enclosed maps. While the concussion blast is a good way to clear tightly packed groups of enemies, the TL-50's primary blaster function is its main method of madness, as it's a highly effective way of taking out enemies at close range. The concussion blast should be fired into the walls of hallways that are packed with enemies. Never try to hit an enemy directly with the secondary fire, because if you miss the blast could go to far behind him to miss your intended target(s). Aim for wall and floors very close to enemies to avoid this. Be sure you're not near the intended target when you use the secondary fire, as you can be damaged by the blast if you're too close. A good charge card for the TL-50 heavy blaster would be to combine the high ROF with the cooling cell to allow a rapid, unending (until the card runs out, of course) barrage of blaster bolts, useful in instances where one faces a multitude of opponents. Be aware, however, that the blaster's secondary fire will not be available while the charge card is active. Another good combination this time utilizing a asset card would be the heavy blaster paired with the jump pack. This combination allows players to jump pack while charging up the repeater's secondary fire, and fire down onto an opponent from above.
 
  +
=== Overview ===
  +
The TL-50 is the last blaster unlocked for use by the [[Heavy (class)|Heavy]] class. The blaster has high damage output, but high spread as well, making it ineffective at longer ranges. Its secondary fire mode can be used via an unlockable modification. A different version of this weapon, the [[TL-50 (Iden Versio)]], is the primary weapon of [[Iden Versio]], but it can be swapped out for different weapons during the [[Campaign of Star Wars Battlefront II (DICE)|campaign]].
  +
  +
=== Statistics ===
  +
{{Weapon Statistics
  +
| name = TL-50
  +
|image =
  +
|desc =
  +
|damage = 20-10
  +
|damagemod =
  +
{{Modifier
  +
|image = [[File:SWBFII_Weapon_Mod_Secondary_Fire_Icon.png|25px|middle]]
  +
|name = [[#Modifications|Secondary Fire]]
  +
|effect = Concussion blast deals 100 damage
  +
}}
  +
|range = Start damage drop-off: 20 meters<br>End damage drop-off: 40 meters
  +
|rangemod =
  +
{{Modifier
  +
|image = [[File:SWBFII_Weapon_Mod_Secondary_Fire_Icon.png|25px|middle]]
  +
|name = [[#Modifications|Secondary Fire]]
  +
|effect = Blast Radius: 1 meter<br>Inner Blast Radius: 0.5 meters
  +
}}
  +
|rof = 700
  +
|cooldown = 1
  +
|cooldowndelay = 10
  +
|venting = 1
  +
|heat =
  +
|overheat = 34
  +
|overheatmod =
  +
{{Modifier
  +
|image = [[File:SWBFII_Weapon_Mod_Cooling_Cell_Icon.png|25px|middle]]
  +
|name = [[#Modifications|Cooling Cell]]
  +
|effect = Allows for 50 shots (0.02 heat per shot)
  +
}}
  +
|heatpershot = 0.03
  +
|overheatpenalty = 1
  +
}}
  +
  +
  +
=== Modifications ===
  +
<tabber>
  +
|-|
  +
Improved Cooling=
  +
{{Weapon Mods
  +
|image = [[File:SWBFII_Weapon_Mod_Cooling_Cell_Icon.png]]
  +
|desc = Power Cell that greatly increases the time the blaster can be fired before requiring to be cooled down.
  +
|effect = Lowers heat per bullet from 0.03 to 0.02
  +
|cost = 25 kills
  +
}}
  +
|-|
  +
Reduced Spread=
  +
{{Weapon Mods
  +
|image = [[File:SWBFII_Weapon_Mod_Barrel_Extension_Icon.png]]
  +
|desc = Extended barrel allowing greater precision during sustained fire.
  +
|effect = Lowers dispersion of blaster bolts
  +
|cost = 75 kills
  +
}}
  +
|-|
  +
Secondary Fire=
  +
{{Weapon Mods
  +
|image = [[File:SWBFII_Weapon_Mod_Secondary_Fire_Icon.png]]
  +
|desc = Reinforced casing with built in power cell that gathers energy to fire off a lethal concussion blast.<br />- Hold Zoom to charge and fire Secondary Fire.
  +
|effect = Replaces zoom in with a concussion blast
  +
|cost = 150 kills
  +
}}
  +
</tabber>
  +
  +
=== Trivia ===
  +
  +
=== Updates ===
   
 
== Gallery ==
 
== Gallery ==
Line 27: Line 114:
 
Erik-rading-swbf-erikrading-repeater.jpg|
 
Erik-rading-swbf-erikrading-repeater.jpg|
 
</gallery>
 
</gallery>
  +
   
   
Line 33: Line 121:
 
[[Category:Hutt Contracts]]
 
[[Category:Hutt Contracts]]
 
[[Category:Death Star DLC]]
 
[[Category:Death Star DLC]]
[[Category:DLC content]]
+
[[Category:Season Pass Content]]
 
[[Category:Weapons in Star Wars Battlefront (DICE)]]
 
[[Category:Weapons in Star Wars Battlefront (DICE)]]
 
[[Category:Star Wars Battlefront (DICE)]]
 
[[Category:Star Wars Battlefront (DICE)]]
Line 39: Line 127:
 
[[Category:Star Wars Battlefront II (DICE)]]
 
[[Category:Star Wars Battlefront II (DICE)]]
 
[[Category:WIP]]
 
[[Category:WIP]]
  +
[[Category:Weapons]]

Revision as of 08:53, 2 August 2019

The TL-50 Heavy Repeater is a Heavy Blaster featured in DICE's Star Wars Battlefront and Star Wars Battlefront II.

Star Wars Battlefront

The TL-50 was added in the Death Star expansion pack. It is the first heavy blaster released in an expansion pack, and the only one added in the entire game. This weapon, along with the K-16 Bryar Pistol, never appeared in the original trilogy. Instead, they appeared in the Star Wars: Jedi Knight video games.

Overview

This heavy blaster features triple barrels and a secondary fire option that, when charged, will release a concussion blast that can perform one-hit kills within a small radius, while severely damaging other players around the area of impact. This ability makes it the first (and only) heavy blaster to do so.

In order to unlock this heavy blaster, players must get 20 kills as an Imperial soldier, get 75 heavy blaster kills, and win one game of Battle Station.

This heavy blaster has the fastest rate of fire, with a maximum of 700 RPM. It has low damage from it's primary blaster function, but the triple barrels and the high rate of fire make up for it, making it able to kill an enemy exceptionally quickly. The secondary fire concussion blast travels in an arc over long distances, unlike the K-16's secondary fire, which travels in a straight line regardless of distance. This arcing secondary fire trait makes it possible for use as long distance, handheld, artillery weapon. The secondary fire concussion blast also contains ion, giving it the pale blue shot colouration and powerful anti vehicular capabilities.

Tips

This weapon is best in small, enclosed maps. While the concussion blast is a good way to clear tightly packed groups of enemies, the TL-50's primary blaster function is its main method of madness, as it's a highly effective way of taking out enemies at close range. The concussion blast should be fired into the walls of hallways that are packed with enemies. Never try to hit an enemy directly with the secondary fire, because if you miss the blast could go to far behind him to miss your intended target(s). Aim for wall and floors very close to enemies to avoid this. Be sure you're not near the intended target when you use the secondary fire, as you can be damaged by the blast if you're too close. A good charge card for the TL-50 heavy blaster would be to combine the high ROF with the cooling cell to allow a rapid, unending (until the card runs out, of course) barrage of blaster bolts, useful in instances where one faces a multitude of opponents. Be aware, however, that the blaster's secondary fire will not be available while the charge card is active. Another good combination this time utilizing a asset card would be the heavy blaster paired with the jump pack. This combination allows players to jump pack while charging up the repeater's secondary fire, and fire down onto an opponent from above.

Star Wars Battlefront II


"The TL-50 Heavy Repeater was manufactured for Imperial special forces, capable of delivering a storm of blaster bolts, as well as a devastating concussion blast."
— In-game description

The TL-50 is a primary weapon in Star Wars Battlefront II usable by the Heavy Class.

Design

Overview

The TL-50 is the last blaster unlocked for use by the Heavy class. The blaster has high damage output, but high spread as well, making it ineffective at longer ranges. Its secondary fire mode can be used via an unlockable modification. A different version of this weapon, the TL-50 (Iden Versio), is the primary weapon of Iden Versio, but it can be swapped out for different weapons during the campaign.

Statistics

TL-50
Damage 20-10
SWBFII Weapon Mod Secondary Fire Icon Secondary Fire
Concussion blast deals 100 damage
Rate of Fire 700 RPM
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
SWBFII Weapon Mod Secondary Fire Icon Secondary Fire
Blast Radius: 1 meter
Inner Blast Radius: 0.5 meters
Venting 1 seconds
Overheat 34 shots (0.03 heat per shot)
SWBFII Weapon Mod Cooling Cell Icon Cooling Cell
Allows for 50 shots (0.02 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 10 seconds
Passive Cooldown 1 heat per second


Modifications

Mod Icon SWBFII Weapon Mod Cooling Cell Icon
In-game Description Power Cell that greatly increases the time the blaster can be fired before requiring to be cooled down.
Effect Lowers heat per bullet from 0.03 to 0.02

Mod Icon SWBFII Weapon Mod Barrel Extension Icon
In-game Description Extended barrel allowing greater precision during sustained fire.
Effect Lowers dispersion of blaster bolts

Mod Icon SWBFII Weapon Mod Secondary Fire Icon
In-game Description Reinforced casing with built in power cell that gathers energy to fire off a lethal concussion blast.
- Hold Zoom to charge and fire Secondary Fire.
Effect Replaces zoom in with a concussion blast

Trivia

Updates

Gallery