Star Wars Battlefront Wiki
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{{GameVersion
{{GameVersion|type = reboot|reboottitle = Tatooine: Mos Eisley/DICE|originaltitle = Tatooine: Mos Eisley}}
 
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|type = reboot
{{Map|type=Large, ground|planet=[[Tatooine/DICE|Tatooine]]|image = Mos Eisley View.jpg|name = Mos Eisley|modes = *[[Galactic Assault]]
 
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|reboottitle = Tatooine: Mos Eisley
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|originaltitle = Tatooine: Mos Eisley
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}}
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{{Map|type=Large, ground
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|planet=[[Tatooine]]
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|image = Mos Eisley View.jpg
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|name = Mos Eisley
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|modes = *[[Galactic Assault]]
 
*[[Heroes vs. Villains]]
 
*[[Heroes vs. Villains]]
 
*[[Blast]]
 
*[[Blast]]
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*[[Strike]]
*[[Strike]]|era = [[Galactic Civil War]]|games = [[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]}}
 
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|era = [[Galactic Civil War]]
'''Mos Eisley''' is a map located on [[Tatooine/DICE|Tatooine]] in [[EA DICE|DICE]]’s [[Star Wars Battlefront II (DICE)|''Star Wars Battlefront II'']].
 
 
|games = [[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]
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}}
 
'''Mos Eisley''' is a map located on [[Tatooine]] in [[EA DICE|DICE]]’s [[Star Wars Battlefront II (DICE)|''Star Wars Battlefront II'']].
   
 
== Overview ==
 
== Overview ==
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{{Clear}}
 
{{Clear}}
 
[[File:Tatooine Mos Eisley Per Smedjeback.jpg|thumb|left|250px]]
 
[[File:Tatooine Mos Eisley Per Smedjeback.jpg|thumb|left|250px]]
Imperial stormtroopers rush from shuttles into the crowded streets of Mos Eisley. <ref name="Tatooine ME">[https://www.ea.com/en-gb/games/starwars/battlefront/battlefront-2/multiplayer/maps/tatooine EA Battlefront 2 Website - Tatooine: Mos Eisley]</ref> On this map, the Galactic Empire are the attackers and the Rebel Alliance are the defenders.
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Imperial stormtroopers rush from shuttles into the crowded streets of Mos Eisley.<ref name="Tatooine ME">[https://www.ea.com/en-gb/games/starwars/battlefront/battlefront-2/multiplayer/maps/tatooine EA Battlefront 2 Website - Tatooine: Mos Eisley]</ref> On this map, the Galactic Empire are the attackers and the Rebel Alliance are the defenders.
   
 
The first phase sees the Empire trying to capture the settlement's Junkyard and Cantina in an effort to purge the outskirts of their presence. Then, in phase two, the Empire must seize the Auction House and Bazaar before finally attempting to sabotage the Alliance's U-Wing transport during the final phase.
 
The first phase sees the Empire trying to capture the settlement's Junkyard and Cantina in an effort to purge the outskirts of their presence. Then, in phase two, the Empire must seize the Auction House and Bazaar before finally attempting to sabotage the Alliance's U-Wing transport during the final phase.
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===[[Heroes vs. Villains]]===
 
===[[Heroes vs. Villains]]===
 
===[[Strike]]===
 
===[[Strike]]===
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{{IGD|In hopes of creating a diversion, brave saboteurs destroy Imperial supply caches. Maybe this will give their transport ships a window to escape....}}
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{{Clear}}
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The Rebel Alliance must sabotage both Weapon Caches. The Galactic Empire must defend the caches until the Rebel reinforcement count runs out.
   
 
== Vehicles ==
 
== Vehicles ==
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* [[X-34 Landspeeder]]
 
* [[X-34 Landspeeder]]
 
* [[T-65B X-Wing]]
 
* [[T-65B X-Wing]]
* [[AT-RT/DICE|AT-RT]]
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* [[AT-RT]]
   
 
===Galactic Empire===
 
===Galactic Empire===
* [[AT-ST/DICE|AT-ST]]
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* [[AT-ST]]
* [[TIE/LN Fighter]]
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* [[TIE/ln Fighter]]
* [[TIE/SA Bomber]]
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* [[TIE/sa Bomber]]
   
 
== Trivia ==
 
== Trivia ==
* This map's ground assets would eventually go on to form the map for [[Abandoned Rebel Outpost]] on Crait.
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* This map's ground assets would eventually go on to form the map for [[Crait: Abandoned Rebel Outpost|Abandoned Rebel Outpost]] on Crait.
   
 
== Updates ==
 
== Updates ==
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{{Update|[[1.1 Patch]]|*Removed the [[A-Wing]]
 
{{Update|[[1.1 Patch]]|*Removed the [[A-Wing]]
   
*Reduced the [[Battle Points|Battle Point]] cost for the [[AT-ST/DICE|AT-ST]] from 2500 to 1500.
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*Reduced the [[Battle Points|Battle Point]] cost for the [[AT-ST]] from 2500 to 1500.
   
 
*Reduced the explosive objective timer
 
*Reduced the explosive objective timer
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</gallery>
 
</gallery>
   
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==References==
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{{Reflist}}
 
{{DICE Maps/BattlefrontII}}
 
{{DICE Maps/BattlefrontII}}
 
[[Category:Star Wars Battlefront II (DICE)]]
 
[[Category:Star Wars Battlefront II (DICE)]]

Revision as of 23:05, 17 December 2019

This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

Mos Eisley is a map located on Tatooine in DICE’s Star Wars Battlefront II.

Overview

Modes

Arcade

Blast

Galactic Assault

"Imperial intelligence has been monitoring rumors of a growing Rebel presence in Mos Eisley. Now, they launch a surprise raid in hopes of clearing this infestation...."
— In-game description
Tatooine Mos Eisley Per Smedjeback

Imperial stormtroopers rush from shuttles into the crowded streets of Mos Eisley.[1] On this map, the Galactic Empire are the attackers and the Rebel Alliance are the defenders.

The first phase sees the Empire trying to capture the settlement's Junkyard and Cantina in an effort to purge the outskirts of their presence. Then, in phase two, the Empire must seize the Auction House and Bazaar before finally attempting to sabotage the Alliance's U-Wing transport during the final phase.

Heroes vs. Villains

Strike

"In hopes of creating a diversion, brave saboteurs destroy Imperial supply caches. Maybe this will give their transport ships a window to escape...."
— In-game description

The Rebel Alliance must sabotage both Weapon Caches. The Galactic Empire must defend the caches until the Rebel reinforcement count runs out.

Vehicles

The following vehicles are available on Mos Eisley for Galactic Assault using Battle Points, unless otherwise stated:

Rebel Alliance

Galactic Empire

Trivia

Updates

2.0 Patch

  • Spawns for Phase 2 have been adjusted for positioning and spread
  • Attacker spawns in Phase 2 moved closer to the objectives
  • Defender spawns in Phase 3 moved closer to the objectives
  • Improved various visual quality
  • Adjusted frequency with which the alternative light settings appear
  • Fixed an issue where the AI would clip into a building in Arcade

1.0 Patch

  • Fixed several collision and traversal issues

1.2 Patch

  • Adjusted spawn points, added cover, and tweaked the out of bounds area in Phase 1 of Galactic Assault

1.1 Patch

  • Reduced the explosive objective timer
  • Added a night variant to Mos Eisley

1.03 Patch

  • Tweaked the combat area for Strike

0.2 Patch

  • Tweaked spawn positions

Gallery

Day

Night


References