Some defining features include the circular design of the map. There are three circles, a main one in the middle which houses the static Millennium Falcon at the center, which is possible to climb onto by using a Jump Pack or the staircase. Two other circles are attached to the main one opposite each other. A corridor and an outside passageway run around the outside of the map connecting the circles.
This is a very close-quarters map, so it can get very crazy at times. There are many hallways outside of the primary center. The Millennium Falcon can be a good position for sniping, but also leaves the player open to blaster fire. The hallways can also be used for cover, as the player can hide beside the obstacles present within each one.
Using Scan Pulse and the CA-87 together can be very effective as the player will be able to see enemies through walls and use the CA-87 to shoot them once they are out of cover. The Thermal Detonator and Dioxis can be useful for when the enemy team is stuck inside a room.
Rebel Depot is available to play in Survival as additional content. AT-STs do not appear on this map at any difficulty, as there is no room to enter to depot, making this map the only one in Survival mode not to include the vehicle.