Tauntauns are units that can be mounted by both the Rebel Alliance and Galactic Empire in DICE's Star Wars Battlefront II. Tauntauns only appear in Galactic Assault on Outpost Delta and can only be used outdoors.
The Tauntaun, similar to the AT-RT or 74-Z Speeder Bike, is a vehicle that allows the player to quickly traverse the battlefield but at the cost of the player character being exposed. Two health bars dictate the Tauntaun's health and the player character's health, and these will decrease accordingly to what enemies target.
When players mount the Tauntaun, their existing blaster is automatically replaced with the DL-44. This blaster excels at close- to medium-range, so attacking enemies at these ranges will yield the best results. This unit also has a melee-range ability called "Headbutt", but due to the vulnerability of the rider, this ability should only be used on unsuspecting enemies.
Tauntauns can walk and sprint, but in narrow areas they will often walk due to narrow collision boxes. After Phase 1 of Galactic Assault on Outpost Delta, when the battle moves inside the Rebel outpost, Tauntauns can still be mounted by Imperial troops, but they will be unable to bring them inside, as the Tauntauns automatically turn away.
|Health Statistics for Tauntaun|
|Health Regen Rate||200 health/sec|
|Regen Delay||10 sec|
|Rate of Fire||300 RPM|
|Damage per Second||240-90 DPS|
|Range|| Start damage drop-off: 10 meters|
End damage drop-off: 30 meters
|Overheat||12 shots (0.09 heat per shot)|
|Overheat Penalty||0.5 seconds|
|Passive Cooldown Delay||0.6 seconds|
|Passive Cooldown||1 heat per second|
|In-game Description||A well-trained Tauntaun will use its horns on command to ram enemies head on.|
|Ability Duration||1.7 seconds.|
|Ability Cooldown||1 second|
- In DICE's Star Wars Battlefront, Tauntauns only appeared in the distance on some Hoth maps, such as Outpost Beta, and were otherwise not able to be interacted up-close. In the February 2016 Update, the map Twilight on Hoth featured a Tauntaun encased in ice.
- Improved the firing crosshair on the AT-RT and Tauntaun for accuracy. The crosshair will now not be disappearing completely when firing is temporarily blocked by activating an ability.