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Tauntauns are units that can be mounted by both the Rebel Alliance and Galactic Empire in DICE's Star Wars Battlefront II. Tauntauns only appear in Galactic Assault on Outpost Delta and can only be used outdoors.

OverviewEdit

The Tauntaun, similar to the AT-RT or 74-Z Speeder Bike, is a vehicle that allows the player to quickly traverse the battlefield but at the cost of the player character being exposed. Two health bars dictate the Tauntaun's health and the player character's health, and these will decrease accordingly to what enemies target.

When players mount the Tauntaun, their existing blaster is automatically replaced with the DL-44. This blaster excels at close- to medium-range, so attacking enemies at these ranges will yield the best results. This unit also has a melee-range ability called "Headbutt", but due to the vulnerability of the rider, this ability should only be used on unsuspecting enemies.

Tauntauns can walk and sprint, but in narrow areas they will often walk due to narrow collision boxes. After Phase 1 of Galactic Assault on Outpost Delta, when the battle moves inside the Rebel outpost, Tauntauns can still be mounted by Imperial troops, but they will be unable to bring them inside, as the Tauntauns automatically turn away.

StatisticsEdit

Health Statistics for Tauntaun/DICE
Base Health 1000
Health Regen Rate 200 health/sec
Regen Delay 10 sec
Tauntaun
Weapon Image SWBFII Tauntaun Icon
Damage 48-18
Range Start damage drop-off: 10 meters
End damage drop-off: 30 meters
Rate of Fire 300 RPM
Damage per Second 240-90 DPS
Passive Cooldown 1 heat per second
Passive Cooldown Delay 0.6 seconds
Overheat 12 shots (0.09 heat per shot)
Overheat Penalty 0.5 seconds

AbilitiesEdit

Ability Icon SWBFII Tauntaun Ability Headbutt Icon
In-game Description A well-trained Tauntaun will use its horns on command to ram enemies head on.
Damage 100
Ability Duration 1.7 seconds.
Ability Cooldown 1 second

Ability Icon SWBFII Tauntaun Ability Lead By Example Icon
In-game Description Successful ability combat unlocks this ability to quickly charge your teammates' Battle Points.
Effect Grants a large amount of Battle points, provided it affects at least one ally
Ability Duration 15 seconds
Ability Cooldown 180 seconds (Reduced by 1/3 with every hit with an ability)

Ability Icon SWBFII Barrage Icon
In-game Description Launch grenades at your enemies.
Damage 100
Area of Effect Blast Radius: 6 meters
Inner Blast Radius: 2 meters
Ability Cooldown 10 seconds

TriviaEdit

UpdatesEdit

Giants Above Kachirho Update

  • Improved the firing crosshair on the AT-RT and Tauntaun for accuracy. The crosshair will now not be disappearing completely when firing is temporarily blocked by activating an ability.

GalleryEdit

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