FANDOM


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==[[Star Wars Battlefront II (DICE)]]==
 
==[[Star Wars Battlefront II (DICE)]]==
 
===Assault===
 
===Assault===
{| border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center;" class="wikitable sortable" align="center"
+
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
|+Blaster Statistics
+
! width="15%" |Weapon
  +
! width="21.25%" |[[A280]]<br>[[Blaster Rifle/DICE|Blaster Rifle]]
  +
! width="21.25%" |[[CR-2]]<br>[[Blaster Rifle/DICE|Blaster Rifle]]
  +
! width="21.25%" |[[EL-16HFE]]<br>[[Blaster Rifle/DICE|Blaster Rifle]]
  +
! width="21.25%" |Default [[Assault/DICE|Assault]]<br>[[Blaster Rifle/DICE|Blaster Rifle]] 
 
|-
 
|-
! scope="col" style="text-align:center;"|Weapon
+
!Min-Max dmg/shot
! scope="col" style="text-align:center;"|Unit(s)
+
|19-33
! scope="col" style="text-align:center;"|Blaster Type
+
|8-16
! scope="col" style="text-align:center;"|Minimum Damage per Shot
+
|30-49
! scope="col" style="text-align:center;"|Maximum Damage per Shot
+
|19-36
! scope="col" style="text-align:center;"|Shots per Burst
 
! scope="col" style="text-align:center;"|Bursts per Minute
 
! scope="col" style="text-align:center;"|Rounds per Minute
 
! scope="col" style="text-align:center;"|Damage Drop-Off Range Start (meters)
 
! scope="col" style="text-align:center;"|Damage Drop-Off Range End (meters)
 
! scope="col" style="text-align:center;"|[[Passive Cooldown ]] (heat/second)
 
! scope="col" style="text-align:center;"|[[Passive Cooldown Delay ]] (seconds)
 
! scope="col" style="text-align:center;"|[[Venting ]] (seconds)
 
! scope="col" style="text-align:center;"|
 
Bursts until [[Overheat]]
 
! scope="col" style="text-align:center;"|Shots until [[Overheat]]
 
! scope="col" style="text-align:center;"|Heat per Burst
 
! scope="col" style="text-align:center;"|Heat per Shot
 
! scope="col" style="text-align:center;"|[[Overheat Penalty ]] (seconds)
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[A280]]
+
!Shots/burst
| scope="col" style="text-align:center;"|[[Assault/DICE|Assault]]
+
|3
| scope="col" style="text-align:center;"|[[Blaster Rifle/DICE|Blaster Rifle]]
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|19
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|33
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|3
 
| scope="col" style="text-align:center;"|110
 
| scope="col" style="text-align:center;"|600
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|8
 
| scope="col" style="text-align:center;"|24
 
| scope="col" style="text-align:center;"|0.125
 
| scope="col" style="text-align:center;"|0.042
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[CR-2]]
+
!Bursts & Rounds/minute
| scope="col" style="text-align:center;"|[[Assault/DICE|Assault]]
+
|110 / 600
| scope="col" style="text-align:center;"|[[Blaster Rifle/DICE|Blaster Rifle]]
+
|<nowiki>- / 900</nowiki>
| scope="col" style="text-align:center;"|8
+
|<nowiki>- / 200</nowiki>
| scope="col" style="text-align:center;"|16
+
|<nowiki>- / 300</nowiki>
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|900
 
| scope="col" style="text-align:center;"|15
 
| scope="col" style="text-align:center;"|30
 
| scope="col" style="text-align:center;"|0.6
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.020
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[EL-16HFE]]
+
!Dmg drop-off range
| scope="col" style="text-align:center;"|[[Assault/DICE|Assault]]
+
start / end (meters)
| scope="col" style="text-align:center;"|[[Blaster Rifle/DICE|Blaster Rifle]]
+
|20 / 40
| scope="col" style="text-align:center;"|30
+
|15 / 30
| scope="col" style="text-align:center;"|49
+
|20 / 40
| scope="col" style="text-align:center;"| -
+
|20 / 40
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|200
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|15
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.066
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|Default Weapon ([[Assault/DICE|Assault]]) 
+
![[Passive Cooldown|Passive CD]] (heat/sec)
| scope="col" style="text-align:center;"|[[Assault/DICE|Assault]]
+
|0.3
| scope="col" style="text-align:center;"|[[Blaster Rifle/DICE|Blaster Rifle]]
+
|0.6
| scope="col" style="text-align:center;"|19
+
|0.3
| scope="col" style="text-align:center;"|36
+
|0.3
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|300
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|25
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.040
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|Default Weapon ([[Heavy (class)|Heavy]])
+
![[Passive Cooldown Delay|Passive CD Delay ]] (sec)
| scope="col" style="text-align:center;"|[[Heavy (class)|Heavy]]
+
|5
| scope="col" style="text-align:center;"|[[Heavy Blaster]]
+
|5
| scope="col" style="text-align:center;"|
+
|5
| scope="col" style="text-align:center;"|
+
|5
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[DC-15LE]]
+
![[Venting ]] (sec)
| scope="col" style="text-align:center;"|[[Heavy (class)|Heavy]]
+
|1
| scope="col" style="text-align:center;"|[[Heavy Blaster]]
+
|1
| scope="col" style="text-align:center;"|10
+
|1
| scope="col" style="text-align:center;"|16
+
|1
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|700
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.1
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|2.5
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|56
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.018
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[FWMB-10K]]
+
!Bursts until [[Overheat]]
| scope="col" style="text-align:center;"|[[Heavy (class)|Heavy]]
+
|8
| scope="col" style="text-align:center;"|[[Heavy Blaster]]
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|15
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|24
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|450
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.1
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|2.5
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|39
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.026
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[S-5]]
+
!Shots until [[Overheat]]
| scope="col" style="text-align:center;"|[[Officer (class)/DICE|Officer]]
+
|24
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|50
| scope="col" style="text-align:center;"|45
+
|15
| scope="col" style="text-align:center;"|67
+
|25
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|140
 
| scope="col" style="text-align:center;"|15
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|10
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.100
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[Blurrg-1120]]
+
!Heat per Burst
| scope="col" style="text-align:center;"|[[Officer (class)/DICE|Officer]]
+
|0.125
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|12
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"|25
+
|<nowiki>-</nowiki>
| scope="col" style="text-align:center;"| 2
 
| scope="col" style="text-align:center;"| 130
 
| scope="col" style="text-align:center;"|600
 
| scope="col" style="text-align:center;"|15
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| 10
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|0.050
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[SE-44C]]
+
!Heat per Shot
| scope="col" style="text-align:center;"|[[Officer (class)/DICE|Officer]]
+
|0.042
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|0.020
| scope="col" style="text-align:center;"|15
+
|0.066
| scope="col" style="text-align:center;"|31
+
|0.040
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|300
 
| scope="col" style="text-align:center;"|15
 
| scope="col" style="text-align:center;"|30
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|17
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.058
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[A280-CFE]]
+
![[Overheat Penalty ]] (sec)
| scope="col" style="text-align:center;"|[[Specialist (class)|Specialist]]
+
|1
| scope="col" style="text-align:center;"|[[Targeting Rifle]]
+
|1
| scope="col" style="text-align:center;"|25
+
|1
| scope="col" style="text-align:center;"|33
+
|1
| scope="col" style="text-align:center;"|
+
|}
| scope="col" style="text-align:center;"|
+
| scope="col" style="text-align:center;"|
+
===Heavy===
| scope="col" style="text-align:center;"|
+
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
| scope="col" style="text-align:center;"|
+
! width="15%" |Weapon
| scope="col" style="text-align:center;"|
+
! width="28.3%" |[[DC-15LE]]<br>[[Heavy Blaster]]
| scope="col" style="text-align:center;"|
+
! width="28.3%" |[[FWMB-10K]]<br>[[Heavy Blaster]]
| scope="col" style="text-align:center;"|
+
! width="28.3%" |Default<br>[[Heavy Blaster]]
| scope="col" style="text-align:center;"|
+
|-
| scope="col" style="text-align:center;"|
+
!Min-Max dmg/shot
| scope="col" style="text-align:center;"|
+
|10-16
| scope="col" style="text-align:center;"|
+
|15-24
| scope="col" style="text-align:center;"|
+
|
  +
|-
  +
!Shots/burst
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|
  +
|-
  +
!Bursts & Rounds/minute
  +
|<nowiki>- / 700</nowiki>
  +
|<nowiki>- / 450</nowiki>
  +
|
  +
|-
  +
!Dmg drop-off range
  +
start / end (meters)
  +
|20 / 40
  +
|20 / 40
  +
|
  +
|-
  +
![[Passive Cooldown|Passive CD]] (heat/sec)
  +
|0.1
  +
|0.1
  +
|
  +
|-
  +
![[Passive Cooldown Delay|Passive CD Delay ]] (sec)
  +
|5
  +
|5
  +
|
  +
|-
  +
![[Venting ]] (sec)
  +
|2.5
  +
|2.5
  +
|
  +
|-
  +
!Bursts until [[Overheat]]
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|
  +
|-
  +
!Shots until [[Overheat]]
  +
|56
  +
|39
  +
|
  +
|-
  +
!Heat per Burst
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|
  +
|-
  +
!Heat per Shot
  +
|0.018
  +
|0.018
  +
|
  +
|-
  +
![[Overheat Penalty ]] (sec)
  +
|1
  +
|1
  +
|
  +
|}
  +
  +
===Officer===
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="15%" |Weapon
  +
! width="21.25%" |[[S-5]]<br>[[Blaster Pistol/DICE|Blaster Pistol]]
  +
! width="21.25%" |[[Blurrg-1120]]<br>[[Blaster Pistol/DICE|Blaster Pistol]]
  +
! width="21.25%" |[[SE-44C]]<br>[[Blaster Pistol/DICE|Blaster Pistol]]
  +
! width="21.25%" |Default<br>[[Officer (class)/DICE|Officer]]<br>[[Blaster Pistol/DICE|Blaster Pistol]]<br />[[DC-17|<sup>1</sup>]] <sup>•</sup> [[RG-4D|<sup>2</sup>]] <sup>•</sup> [[DH-17 Blaster Pistol/DICE|<sup>3 </sup>]]<sup>•</sup> [[DH-17 Blaster Pistol/DICE|<sup> </sup>]][[RK-3|<sup>4</sup>]] <sup>•</sup> [[GLIE-44|<sup>5</sup>]] <sup>•</sup> [[SE-44|<sup>6</sup>]]
  +
|-
  +
!Min-Max dmg/shot
  +
|45-67
  +
|12-25
  +
|15-31
  +
|17-34
  +
|-
  +
!Shots/burst
  +
|
  +
|2
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Bursts & Rounds/minute
  +
|<nowiki>- / 140</nowiki>
  +
|130 / 600
  +
|<nowiki>- / 300</nowiki>
  +
|<nowiki>- / 300</nowiki>
  +
|-
  +
!Dmg drop-off range
  +
start / end (meters)
  +
|15-50
  +
|15-40
  +
|15-30
  +
|20-40
  +
|-
  +
![[Passive Cooldown |Passive CD]] (heat/sec)
  +
|0.3
  +
|0.3
  +
|0.3
  +
|0.3
  +
|-
  +
![[Passive Cooldown Delay |Passive CD Delay ]] (sec)
  +
|1.5
  +
|1.5
  +
|1.5
  +
|1.5
  +
|-
  +
![[Venting ]] (sec)
  +
|1
  +
|1
  +
|1
  +
|1
  +
|-
  +
!Bursts until [[Overheat]]
  +
|<nowiki>-</nowiki>
  +
|10
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Shots until [[Overheat]]
  +
|10
  +
|20
  +
|17
  +
|20
  +
|-
  +
!Heat per Burst
  +
|<nowiki>-</nowiki>
  +
|
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Heat per Shot
  +
|0.100
  +
|0.050
  +
|0.058
  +
|0.05
  +
|-
  +
![[Overheat Penalty ]] (sec)
  +
|1
  +
|1
  +
|1
  +
|1
  +
|}
  +
  +
===Specialist===
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="15%" |Weapon
  +
! width="28.3%" |[[A280-CFE]]<br>[[Targeting Rifle]]
  +
! width="28.3%" |[[NT-242]]<br>[[Targeting Rifle]]
  +
! width="28.3%" |Default [[Specialist (class)|Specialist]]<br>[[Targeting Rifle]]
  +
|-
  +
!Min-Max dmg/shot
  +
|25-33
  +
|
  +
|45-45
  +
|-
  +
!Shots/burst
  +
|
  +
|
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Bursts & Rounds/minute
  +
|
  +
|
  +
|
  +
|- 180 /
  +
|-
  +
!Dmg drop-off range
  +
start / end (meters)
  +
|
  +
|
  +
|
  +
|-
  +
![[Passive Cooldown |Passive CD]] (heat/sec)
  +
|
  +
|
  +
|0.9
  +
|-
  +
![[Passive Cooldown Delay |Passive CD Delay ]] (sec)
  +
|
  +
|
  +
|5
  +
|-
  +
![[Venting ]] (sec)
  +
|
  +
|
  +
|1
  +
|-
  +
!Bursts until [[Overheat]]
  +
|
  +
|
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Shots until [[Overheat]]
  +
|
  +
|3
  +
|10
  +
|-
  +
!Heat per Burst
  +
|
  +
|
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Heat per Shot
  +
|
  +
|0.333
  +
|0.100
  +
|-
  +
![[Overheat Penalty ]] (sec)
  +
|
  +
|
  +
|1
  +
|}
  +
  +
===Miscellaneous===
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="15%" |Character
  +
! width="17%" |[[Han Solo/DICE|Han Solo]]
  +
! width="17%" |[[Captain Phasma]]
  +
! width="17%" |[[Finn]]
  +
! width="17%" |[[Bossk]]
  +
! width="17%" |[[Chewbacca/DICE|Chewbacca]]
  +
|-
  +
!Weapon Name
  +
|
  +
[[DL-44 Blaster Pistol/DICE|DL-44]]
  +
|
  +
[[Sonn-Blas F-11D]]
  +
|
  +
[[EL-16]]
  +
|
  +
[[Relby V-10 Targeting Rifle|Relby V-10]]
  +
|
  +
[[Bowcaster/DICE|<nowiki/>]][[Chewbacca/DICE|Bowcaster]]
  +
|-
  +
!Weapon Type
  +
|[[Blaster Pistol/DICE|Blaster Pistol]]
  +
|[[Blaster Rifle/DICE|Blaster Rifle]] (?)
  +
|[[Blaster Rifle/DICE|Blaster Rifle]]
  +
|[[Targeting Rifle]]
  +
|[[Bowcaster/DICE|Bowcaster]]
  +
|-
  +
!Min-Max dmg/shot
  +
|55-80
  +
|13-17
  +
|40-45
  +
|45<sup>4</sup> / 17<sup>5 - </sup>126<sup>4</sup> / 156<sup>5</sup>
  +
|35¹ / 20² - 40¹ / 25²
  +
|-
  +
!Shots/burst
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Bursts & Rounds/minute
  +
|<nowiki>- / 175</nowiki>
  +
|<nowiki>- / 650</nowiki>
  +
|<nowiki>- / 250</nowiki>
  +
|<nowiki>- / 100</nowiki>
  +
|<nowiki>- / 90</nowiki>
  +
|-
  +
!Dmg drop-off range
  +
start / end (meters)
  +
|20-50
  +
|30-50
  +
|25-50
  +
|8-22
  +
|30¹ / 25²-50
  +
|-
  +
![[Passive Cooldown |Passive CD]] (heat/sec)
  +
|0.75
  +
|1
  +
|0.3
  +
|0.7
  +
|
  +
|-
  +
![[Passive Cooldown Delay |Passive CD Delay]] (sec)
  +
|0.5
  +
|0.5
  +
|1.5
  +
|1
  +
|
  +
|-
  +
![[Venting ]] (sec)
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|-
  +
!Bursts until [[Overheat]]
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Shots until [[Overheat]]
  +
|8
  +
|48
  +
|24
  +
|8
  +
|
  +
|-
  +
!Heat per Burst
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Heat per Shot
  +
|0.125
  +
|0.021
  +
|0.0425
  +
|0.125
  +
|
  +
|-
  +
![[Overheat Penalty ]] (sec)
  +
|0.5
  +
|0.9
  +
|1
  +
|0.8
  +
|
  +
|}
  +
<sup>1</sup>Main<br>
  +
<sup>2</sup>Scatter<br>
  +
<sup>3</sup>9 Bursts and 1 extra shot<br>
  +
<sup>4</sup>Unzoomed<br>
  +
<sup>5</sup>Zoomed [[Bowcaster/DICE|Bowcaster]]
  +
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="15%" |Character
  +
! width="17%" |[[Boba Fett/DICE|Boba Fett]]
  +
! width="17%" |[[Leia Organa]]
  +
! width="17%" |[[Iden Versio]]
  +
! width="17%" |[[Lando Calrissian/DICE|Lando Calrissian]]
  +
! width="17%" |[[Jet Trooper/DICE|Jet Trooper]]
  +
|-
  +
!Weapon Name
  +
!
  +
[[EE-3 Blaster Rifle|EE-3]]
  +
![[Defender Pistol]]
  +
!
  +
[[TL-50 (Iden Versio)|TL-50 ]]
  +
![[X-8 Night Sniper]]
  +
!
  +
[[DC-17]]
  +
|-
  +
!Weapon Type
  +
![[Heavy Blaster]]
  +
![[Blaster Pistol/DICE|Blaster Pistol]]
  +
![[Heavy Blaster]]
  +
![[Blaster Pistol/DICE|Blaster Pistol]]
  +
![[Blaster Pistol/DICE|Blaster Pistol]]
  +
|-
  +
!Min-Max dmg/shot
  +
|25-35
  +
|20-40
  +
|10-20
  +
|25-40
  +
|33-50
  +
|-
  +
!Shots/burst
  +
|3
  +
|2
  +
|2
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Bursts & Rounds/minute
  +
|120 / 800
  +
|200 / 700
  +
|<nowiki>- / 700</nowiki>
  +
|<nowiki>- / 400</nowiki>
  +
|<nowiki>- / 300</nowiki>
  +
|-
  +
!Dmg drop-off range
  +
start / end (meters)
  +
|20-40
  +
|20-40
  +
|30-50
  +
|20-50
  +
|30-48
  +
|-
  +
![[Passive Cooldown |Passive CD]] (heat/sec)
  +
|1
  +
|0.8
  +
|1.5
  +
|1
  +
|0.3
  +
|-
  +
![[Passive Cooldown Delay |Passive CD Delay ]] (sec)
  +
|0.7
  +
|2.5
  +
|3
  +
|0.6
  +
|1.5
  +
|-
  +
![[Venting ]] (sec)
  +
|1
  +
|1
  +
|1
  +
|1
  +
|1
  +
|-
  +
!Bursts until [[Overheat]]
  +
|9
  +
|17
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Shots until [[Overheat]]
  +
|28³
  +
|34
  +
|48
  +
|15
  +
|20
  +
|-
  +
!Heat per Burst
  +
|0.111
  +
|0.06
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|<nowiki>-</nowiki>
  +
|-
  +
!Heat per Shot
  +
|0.037
  +
|0.030
  +
|0.021
  +
|0.07
  +
|0.05
  +
|-
  +
![[Overheat Penalty ]] (sec)
  +
|0.7
  +
|0.7
  +
|1
  +
|0.7
  +
|1
  +
|}
  +
  +
=== Grenade Statistics (WIP) ===
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="20%" |Name & Unit
  +
! width="20%" |Damage
  +
! width="20%" |Inner Blast Radius
  +
! width="20%" |Blast Radius (m)
  +
! width="20%" |Cooldown
  +
|-
  +
! rowspan="3" |Incendiary Imploder
  +
First Order Flametrooper
  +
|110
  +
|2.5
  +
|7
  +
|33
  +
|-
  +
| colspan="4" |In-game Description:
  +
|-
  +
| colspan="4" |Effect:<br>
  +
Leaves an area of fire that deals 20 damage per second for six seconds
  +
|-
  +
! rowspan="3" |Impact Grenade
  +
Heavy
  +
|?
  +
|?
  +
|?
  +
|?
  +
|-
  +
| colspan="4" |In-game Description:
  +
|-
  +
| colspan="4" |Effect:
  +
|-
  +
! rowspan="3" |Flash Grenade
  +
Officer
  +
|?
  +
|?
  +
|?
  +
|?
  +
|-
  +
| colspan="4" |In-game Description:
  +
|-
  +
| colspan="4" |Effect:
  +
|-
  +
! rowspan="3" |Detonite Charge
  +
Han Solo
  +
|200
  +
|5
  +
|10
  +
|18
  +
|-
  +
|In-game Description:
  +
| colspan="2" |
  +
|
  +
|-
  +
|Effect:
  +
| colspan="2" |
  +
|
  +
|-
  +
! rowspan="3" |Disabler
  +
Lando Calrissian
  +
|<nowiki>-</nowiki>
  +
|?
  +
|?
  +
|19
  +
|-
  +
| colspan="4" |In-game Description:<br>
  +
''Lando Calrissian deploys a sticky device which reveals nearby enemies and disrupts their radars. He can overcharge this disabler at any time to shock enemies around it.''
  +
|-
  +
| colspan="4" |Effect: <br>
  +
Scrambles and removes Lando from enemy radar, as well as revealing their location to him, and stuns enemies for 1.1 seconds
  +
|-
  +
! rowspan="3" |Thermal Detonator
  +
Assault
  +
|
  +
|
  +
|
  +
|
  +
|-
  +
| colspan="4" |In-game Description:
  +
|-
  +
| colspan="4" |Effect:
  +
|}
  +
  +
===[[Lightsaber/DICE|Lightsaber]] Statistics===
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="20%" |[[Weapon Statistics/Heroes and Villains/DICE|Hero]]
  +
! width="16%" |[[Weapon Statistics/Anakin Skywalker/DICE|Anakin Skywalker]]
  +
! width="16%" |[[Weapon Statistics/Count Dooku/DICE|Count Dooku]]
  +
! width="16%" |[[Weapon Statistics/Darth Maul/DICE|Darth Maul]]
  +
! width="16%" |[[Weapon Statistics/General Grievous/DICE|General Grievous]]
  +
! width="16%" |[[Weapon Statistics/Yoda/DICE|Yoda]]
  +
|-
  +
!Frontal / Rear dmg
  +
|130 / 170
  +
|130 / 160
  +
|120 / 150
  +
|130 / 160
  +
|125 - 150
  +
|-
  +
!Min / Max APS
  +
|2 - 2.4
  +
|2
  +
|2 - 2.16
  +
|2
  +
|1.33 - 1.33
  +
|-
  +
!Min / Max APM
  +
|120 - 144
  +
|120
  +
|120 - 130
  +
|120
  +
|80
  +
|-
  +
!Min / Max
  +
Frontal DPS
  +
|260 - 312
  +
|260
  +
|240 - 260
  +
|260
  +
|166.66
  +
|-
  +
!Min / Max
  +
Rear DPS
  +
|340 - 408
  +
|320
  +
|300 - 324
  +
|320
  +
|200
  +
|-
  +
!Melee Attacks
  +
|12
  +
|14
  +
|14
  +
|12
  +
|12
  +
|-
  +
!Melee Deflections
  +
|10
  +
|14
  +
|10
  +
|10
  +
|10
  +
|-
  +
!Blaster Deflections
  +
|31
  +
|25
  +
|18
  +
|5
  +
|46¹
  +
|-
  +
!Deflection Spread'(Angle Multiplier)
  +
|0.3
  +
|0.45
  +
|0.45
  +
|20
  +
|<nowiki>-</nowiki>
  +
|-
  +
|-
  +
!Stamina Regen 'Delay / Speed (secs)
  +
|2 / 1.65
  +
|2 / 2.10
  +
|2 - 2.10
  +
|2 - 3
  +
|1 - 2.10
  +
|-
  +
!Attack Animation Sequence Count
  +
|2
  +
|1
  +
|2
  +
|1
  +
|1
  +
|-
  +
!Attacks per Animation Sequence
  +
|6
  +
|5
  +
|6
  +
|4
  +
|6
  +
|}
  +
  +
¹Yoda can only absorb blaster bolts. He cannot deflect.
  +
  +
{| class="wikitable sortable" border="0" cellspacing="1" cellpadding="1" style="width:100%; text-align:center"
  +
! width="20%" |[[Weapon Statistics/Heroes and Villains/DICE|Hero]]
  +
! width="16%" |[[Weapon Statistics/Darth Vader/DICE|Darth Vader]]
  +
! width="16%" |[[Weapon Statistics/Rey|Rey]]
  +
! width="16%" |[[Weapon Statistics/Luke Skywalker/DICE|Luke Skywalker]]
  +
! width="16%" |[[Weapon Statistics/Kylo Ren|Kylo Ren]]
  +
! width="16%" |[[Weapon Statistics/Obi-Wan Kenobi/DICE|Obi-Wan Kenobi]]
 
|-
 
|-
! scope="col" style="text-align:center;"|[[NT-242]]
+
!Frontal / Rear dmg
| scope="col" style="text-align:center;"|[[Specialist (class)|Specialist]]
+
|130 / 160
| scope="col" style="text-align:center;"|[[Targeting Rifle]]
+
|120 / 140
| scope="col" style="text-align:center;"|
+
|120 / 150
| scope="col" style="text-align:center;"|
+
|125 / 165
| scope="col" style="text-align:center;"|
+
|130 / 150
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|3
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|0.333
 
| scope="col" style="text-align:center;"|
 
 
|-
 
|-
! scope="col" style="text-align:center;"|Default Weapon ([[Specialist (class)|Specialist]])
+
!Min / Max APS
| scope="col" style="text-align:center;"|[[Specialist (class)|Specialist]]
+
!1.83 - 2
| scope="col" style="text-align:center;"|[[Targeting Rifle]]
+
!2 - 2.16
| scope="col" style="text-align:center;"|45
+
!1.83 - 2
| scope="col" style="text-align:center;"|45
+
!1.83 - 2
| scope="col" style="text-align:center;"| -
+
!2 - 2.16
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|180
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.9
 
| scope="col" style="text-align:center;"|5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|10
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.100
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[DL-44 Blaster Pistol/DICE|DL-44]]
+
!Min / Max APM
| scope="col" style="text-align:center;"|[[Han Solo/DICE|Han Solo]]
+
|110 - 120
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|120 - 130
| scope="col" style="text-align:center;"|55
+
|110 - 120
| scope="col" style="text-align:center;"|80
+
|110 - 120
| scope="col" style="text-align:center;"| -
+
|120 - 130
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|175
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|0.75
 
| scope="col" style="text-align:center;"|0.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|8
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.125
 
| scope="col" style="text-align:center;"|0.5
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[Sonn-Blas F-11D]]
+
!Min / Max
| scope="col" style="text-align:center;"|[[Captain Phasma]]
+
Frontal DPS
| scope="col" style="text-align:center;"|[[Blaster Rifle/DICE|Blaster Rifle]] (?)
+
|238.33 - 260
| scope="col" style="text-align:center;"|13
+
|240 - 260
| scope="col" style="text-align:center;"|17
+
|220 - 240
| scope="col" style="text-align:center;"| -
+
|229.16 - 250
| scope="col" style="text-align:center;"| -
+
|260 - 281.66
| scope="col" style="text-align:center;"|650
 
| scope="col" style="text-align:center;"|30
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|0.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|48
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.021
 
| scope="col" style="text-align:center;"|0.9
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[EL-16]]
+
!Min / Max
| scope="col" style="text-align:center;"|[[Finn]]
+
Rear DPS
| scope="col" style="text-align:center;"|[[Blaster Rifle/DICE|Blaster Rifle]]
+
|292.83 - 320
| scope="col" style="text-align:center;"|40
+
|280 - 303.33
| scope="col" style="text-align:center;"|45
+
|275 - 300
| scope="col" style="text-align:center;"| -
+
|302.5 - 330
| scope="col" style="text-align:center;"| -
+
|300 - 325
| scope="col" style="text-align:center;"|250
 
| scope="col" style="text-align:center;"|25
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|24
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.0425
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[Relby V-10 Targeting Rifle|Relby V-10]]
+
!Melee Attacks
| scope="col" style="text-align:center;"|[[Bossk]]
+
|10
| scope="col" style="text-align:center;"|[[Targeting Rifle]]
+
|10
| scope="col" style="text-align:center;"|45<sup>4</sup> / 17<sup>5</sup>
+
|10
| scope="col" style="text-align:center;"|126<sup>4</sup> / 156<sup>5</sup>
+
|14
| scope="col" style="text-align:center;"| -
+
|10
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|100
 
| scope="col" style="text-align:center;"|8
 
| scope="col" style="text-align:center;"|22
 
| scope="col" style="text-align:center;"|0.7
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|8
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.125
 
| scope="col" style="text-align:center;"|0.8
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[Bowcaster/DICE|Bowcaster]]
+
!Melee Deflections
| scope="col" style="text-align:center;"|[[Chewbacca/DICE|Chewbacca]]
+
|14
| scope="col" style="text-align:center;"|[[Bowcaster/DICE|Bowcaster]]
+
|14
| scope="col" style="text-align:center;"|35¹ / 20²
+
|10
| scope="col" style="text-align:center;"|40¹ / 25²
+
|14
| scope="col" style="text-align:center;"| -
+
|25
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|90
 
| scope="col" style="text-align:center;"|30¹ / 25²
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|
 
| scope="col" style="text-align:center;"|
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[EE-3 Blaster Rifle|EE-3]]
+
!Blaster Deflections
| scope="col" style="text-align:center;"|[[Boba Fett/DICE|Boba Fett]]
+
|46
| scope="col" style="text-align:center;"|[[Heavy Blaster]]
+
|25
| scope="col" style="text-align:center;"|25
+
|25
| scope="col" style="text-align:center;"|35
+
|25
| scope="col" style="text-align:center;"|3
+
|46
| scope="col" style="text-align:center;"|120
 
| scope="col" style="text-align:center;"|800
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|0.7
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|9
 
| scope="col" style="text-align:center;"|28'''³'''
 
| scope="col" style="text-align:center;"|0.111
 
| scope="col" style="text-align:center;"|0.037
 
| scope="col" style="text-align:center;"|0.7
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[Defender Pistol]]
+
!Deflection Spread<br>(Angle Multiplier)
| scope="col" style="text-align:center;"|[[Leia Organa]]
+
|0.2
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|0.45
| scope="col" style="text-align:center;"|20
+
|0.45
| scope="col" style="text-align:center;"|40
+
|0.45
| scope="col" style="text-align:center;"|2
+
|0.20
| scope="col" style="text-align:center;"|200
 
| scope="col" style="text-align:center;"|700
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.8
 
| scope="col" style="text-align:center;"|2.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|17
 
| scope="col" style="text-align:center;"|34
 
| scope="col" style="text-align:center;"|0.06
 
| scope="col" style="text-align:center;"|0.030
 
| scope="col" style="text-align:center;"|0.7
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[TL-50 (Iden Versio)]]
+
!Deflection Spread<br>(Angle Multiplier)
| scope="col" style="text-align:center;"|[[Iden Versio]]
+
|3
| scope="col" style="text-align:center;"|[[Heavy Blaster]]
+
|1
| scope="col" style="text-align:center;"|10
+
|1
| scope="col" style="text-align:center;"|20
+
|2
| scope="col" style="text-align:center;"| -
+
|1
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|700
 
| scope="col" style="text-align:center;"|30
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|3
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|48
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.021
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[X-8 Night Sniper]]
+
!Stamina Regen Delay / Speed (secs)
| scope="col" style="text-align:center;"|[[Lando Calrissian/DICE|Lando Calrissian]]
+
|3
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|1.65
| scope="col" style="text-align:center;"|25
+
|3
| scope="col" style="text-align:center;"|40
+
|2.10
| scope="col" style="text-align:center;"| -
+
|3
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|400
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|50
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"|0.6
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|15
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.07
 
| scope="col" style="text-align:center;"|0.7
 
 
|-
 
|-
! scope="col" style="text-align:center;"|[[DC-17]] ([[Jet Trooper/DICE|Jet Trooper]] )
+
!Attack Animation Sequence Count
| scope="col" style="text-align:center;"|[[Jet Trooper/DICE|Jet Trooper]]
+
|2
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|2
| scope="col" style="text-align:center;"|33
+
|2
| scope="col" style="text-align:center;"|50
+
|2
| scope="col" style="text-align:center;"| -
+
|2
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|300
 
| scope="col" style="text-align:center;"|30
 
| scope="col" style="text-align:center;"|48
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.05
 
| scope="col" style="text-align:center;"|1
 
 
|-
 
|-
! scope="col" style="text-align:center;"|
+
!Attacks per Animation Sequence
Default Weapon ([[Officer (class)/DICE|Officer]])<br />[[DC-17|<sup>1</sup>]] <sup>•</sup> [[RG-4D|<sup>2</sup>]] <sup>•</sup> [[DH-17 Blaster Pistol/DICE|<sup>3</sup>]]<br />[[RK-3|<sup>4</sup>]] <sup>•</sup> [[GLIE-44|<sup>5</sup>]] <sup>•</sup> [[SE-44|<sup>6</sup>]]
+
|6
| scope="col" style="text-align:center;"|
+
|6
[[Officer (class)/DICE|Officer]]<br />[[Clone Officer|<sup>1</sup>]] <sup>•</sup> [[Battle Droid Commander/DICE|<sup>2</sup>]] <sup>•</sup> [[Rebel Officer|<sup>3</sup>]]<br />[[Imperial Officer/DICE|<sup>4</sup>]] <sup>•</sup> [[Resistance Officer|<sup>5</sup>]] <sup>•</sup> [[First Order Officer|<sup>6</sup>]]
+
|6
| scope="col" style="text-align:center;"|[[Blaster Pistol/DICE|Blaster Pistol]]
+
|6
| scope="col" style="text-align:center;"|17
+
|6
| scope="col" style="text-align:center;"|34
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|300
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"|40
 
| scope="col" style="text-align:center;"|0.3
 
| scope="col" style="text-align:center;"|1.5
 
| scope="col" style="text-align:center;"|1
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|20
 
| scope="col" style="text-align:center;"| -
 
| scope="col" style="text-align:center;"|0.05
 
| scope="col" style="text-align:center;"|1
 
 
|}
 
|}
  +
  +
==Sources==
  +
https://battlefront-forums.ea.com/discussion/128224/heroes-amp-villains-informational-thread-read-desc/p1
  +
[[Category:WIP]]
  +
[[Category:Weapons in Star Wars Battlefront II (DICE)]]

Revision as of 15:42, August 24, 2019

Star Wars Battlefront II (DICE)

Assault

Weapon A280
Blaster Rifle
CR-2
Blaster Rifle
EL-16HFE
Blaster Rifle
Default Assault
Blaster Rifle 
Min-Max dmg/shot 19-33 8-16 30-49 19-36
Shots/burst 3 - - -
Bursts & Rounds/minute 110 / 600 - / 900 - / 200 - / 300
Dmg drop-off range

start / end (meters)

20 / 40 15 / 30 20 / 40 20 / 40
Passive CD (heat/sec) 0.3 0.6 0.3 0.3
Passive CD Delay (sec) 5 5 5 5
Venting (sec) 1 1 1 1
Bursts until Overheat 8 - - -
Shots until Overheat 24 50 15 25
Heat per Burst 0.125 - - -
Heat per Shot 0.042 0.020 0.066 0.040
Overheat Penalty (sec) 1 1 1 1

Heavy

Weapon DC-15LE
Heavy Blaster
FWMB-10K
Heavy Blaster
Default
Heavy Blaster
Min-Max dmg/shot 10-16 15-24
Shots/burst - -
Bursts & Rounds/minute - / 700 - / 450
Dmg drop-off range

start / end (meters)

20 / 40 20 / 40
Passive CD (heat/sec) 0.1 0.1
Passive CD Delay (sec) 5 5
Venting (sec) 2.5 2.5
Bursts until Overheat - -
Shots until Overheat 56 39
Heat per Burst - -
Heat per Shot 0.018 0.018
Overheat Penalty (sec) 1 1

Officer

Weapon S-5
Blaster Pistol
Blurrg-1120
Blaster Pistol
SE-44C
Blaster Pistol
Default
Officer
Blaster Pistol
1 2 3 4 5 6
Min-Max dmg/shot 45-67 12-25 15-31 17-34
Shots/burst 2 - -
Bursts & Rounds/minute - / 140 130 / 600 - / 300 - / 300
Dmg drop-off range

start / end (meters)

15-50 15-40 15-30 20-40
Passive CD (heat/sec) 0.3 0.3 0.3 0.3
Passive CD Delay (sec) 1.5 1.5 1.5 1.5
Venting (sec) 1 1 1 1
Bursts until Overheat - 10 - -
Shots until Overheat 10 20 17 20
Heat per Burst - - -
Heat per Shot 0.100 0.050 0.058 0.05
Overheat Penalty (sec) 1 1 1 1

Specialist

Weapon A280-CFE
Targeting Rifle
NT-242
Targeting Rifle
Default Specialist
Targeting Rifle
Min-Max dmg/shot 25-33 45-45
Shots/burst -
Bursts & Rounds/minute
Dmg drop-off range

start / end (meters)

Passive CD (heat/sec) 0.9
Passive CD Delay (sec) 5
Venting (sec) 1
Bursts until Overheat -
Shots until Overheat 3 10
Heat per Burst -
Heat per Shot 0.333 0.100
Overheat Penalty (sec) 1

Miscellaneous

Character Han Solo Captain Phasma Finn Bossk Chewbacca
Weapon Name

DL-44

Sonn-Blas F-11D

EL-16

Relby V-10

Bowcaster

Weapon Type Blaster Pistol Blaster Rifle (?) Blaster Rifle Targeting Rifle Bowcaster
Min-Max dmg/shot 55-80 13-17 40-45 454 / 175 - 1264 / 1565 35¹ / 20² - 40¹ / 25²
Shots/burst - - - - -
Bursts & Rounds/minute - / 175 - / 650 - / 250 - / 100 - / 90
Dmg drop-off range

start / end (meters)

20-50 30-50 25-50 8-22 30¹ / 25²-50
Passive CD (heat/sec) 0.75 1 0.3 0.7
Passive CD Delay (sec) 0.5 0.5 1.5 1
Venting (sec)
Bursts until Overheat - - - - -
Shots until Overheat 8 48 24 8
Heat per Burst - - - - -
Heat per Shot 0.125 0.021 0.0425 0.125
Overheat Penalty (sec) 0.5 0.9 1 0.8

1Main
2Scatter
39 Bursts and 1 extra shot
4Unzoomed
5Zoomed Bowcaster

Character Boba Fett Leia Organa Iden Versio Lando Calrissian Jet Trooper
Weapon Name

EE-3

Defender Pistol

TL-50 

X-8 Night Sniper

DC-17

Weapon Type Heavy Blaster Blaster Pistol Heavy Blaster Blaster Pistol Blaster Pistol
Min-Max dmg/shot 25-35 20-40 10-20 25-40 33-50
Shots/burst 3 2 2 - -
Bursts & Rounds/minute 120 / 800 200 / 700 - / 700 - / 400 - / 300
Dmg drop-off range

start / end (meters)

20-40 20-40 30-50 20-50 30-48
Passive CD (heat/sec) 1 0.8 1.5 1 0.3
Passive CD Delay (sec) 0.7 2.5 3 0.6 1.5
Venting (sec) 1 1 1 1 1
Bursts until Overheat 9 17 - - -
Shots until Overheat 28³ 34 48 15 20
Heat per Burst 0.111 0.06 - - -
Heat per Shot 0.037 0.030 0.021 0.07 0.05
Overheat Penalty (sec) 0.7 0.7 1 0.7 1

Grenade Statistics (WIP)

Name & Unit Damage Inner Blast Radius Blast Radius (m) Cooldown
Incendiary Imploder

First Order Flametrooper

110 2.5 7 33
In-game Description:
Effect:

Leaves an area of fire that deals 20 damage per second for six seconds

Impact Grenade

Heavy

? ? ? ?
In-game Description:
Effect:
Flash Grenade

Officer

? ? ? ?
In-game Description:
Effect:
Detonite Charge

Han Solo

200 5 10 18
In-game Description:
Effect:
Disabler

Lando Calrissian

- ? ? 19
In-game Description:

Lando Calrissian deploys a sticky device which reveals nearby enemies and disrupts their radars. He can overcharge this disabler at any time to shock enemies around it.

Effect:

Scrambles and removes Lando from enemy radar, as well as revealing their location to him, and stuns enemies for 1.1 seconds

Thermal Detonator

Assault

In-game Description:
Effect:

Lightsaber Statistics

Hero Anakin Skywalker Count Dooku Darth Maul General Grievous Yoda
Frontal / Rear dmg 130 / 170 130 / 160 120 / 150 130 / 160 125 - 150
Min / Max APS 2 - 2.4 2 2 - 2.16 2 1.33 - 1.33
Min / Max APM 120 - 144 120 120 - 130 120 80
Min / Max

Frontal DPS

260 - 312 260 240 - 260 260 166.66
Min / Max

Rear DPS

340 - 408 320 300 - 324 320 200
Melee Attacks 12 14 14 12 12
Melee Deflections 10 14 10 10 10
Blaster Deflections 31 25 18 5 46¹
Deflection Spread'(Angle Multiplier) 0.3 0.45 0.45 20 -
Stamina Regen 'Delay / Speed (secs) 2 / 1.65 2 / 2.10 2 - 2.10 2 - 3 1 - 2.10
Attack Animation Sequence Count 2 1 2 1 1
Attacks per Animation Sequence 6 5 6 4 6

¹Yoda can only absorb blaster bolts. He cannot deflect.

Hero Darth Vader Rey Luke Skywalker Kylo Ren Obi-Wan Kenobi
Frontal / Rear dmg 130 / 160 120 / 140 120 / 150 125 / 165 130 / 150
Min / Max APS 1.83 - 2 2 - 2.16 1.83 - 2 1.83 - 2 2 - 2.16
Min / Max APM 110 - 120 120 - 130 110 - 120 110 - 120 120 - 130
Min / Max

Frontal DPS

238.33 - 260 240 - 260 220 - 240 229.16 - 250 260 - 281.66
Min / Max

Rear DPS

292.83 - 320 280 - 303.33 275 - 300 302.5 - 330 300 - 325
Melee Attacks 10 10 10 14 10
Melee Deflections 14 14 10 14 25
Blaster Deflections 46 25 25 25 46
Deflection Spread
(Angle Multiplier)
0.2 0.45 0.45 0.45 0.20
Deflection Spread
(Angle Multiplier)
3 1 1 2 1
Stamina Regen Delay / Speed (secs) 3 1.65 3 2.10 3
Attack Animation Sequence Count 2 2 2 2 2
Attacks per Animation Sequence 6 6 6 6 6

Sources

https://battlefront-forums.ea.com/discussion/128224/heroes-amp-villains-informational-thread-read-desc/p1

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