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Star Wars Battlefront IIEdit

Hero SWBFII Class Hero Icon

"Boba Fett hunts his enemies by ambushing them with concussion missiles and deadly wrist rockets, all the while staying on the move with his jetpack."
— In-game description

Boba Fett returns in DICE's Star Wars Battlefront II as a Villain for the Galactic Empire. His abilities were altered from those seen in the previous instalment but he still comes equipped with his iconic jetpack.

OverviewEdit

Boba Fett is the most mobile villain in Battlefront II, capable of traversing a map quickly and reaching heights that no other character can. His jetpack allows for attacks at high speeds, but burns fuel quickly, requiring the player to stop flying for a period of time. His jetpack is also very susceptible to explosives and splash damage, as it knocks Boba out of flight and makes him flail back down. 

StatisticsEdit

Health Statistics for Boba Fett
Base Health 600
25px Bounty Claimed
Regain 20 health per trooper elimination
Regain 40 / 60 / 80 / 100 health per Hero elimination
Health Regen Rate 50 health/sec
Max Health Regen 150
Regen Delay 5 sec
Movement Statistics for Boba Fett
Sprint Speed 7 meters/second
Maximum Jump Height 2 meters
Number of Dodges 2
Dodge Length 6.25 meters
Boba Fett's Jetpack Statistics
Horizontal Flight Speed 12.5 meters/second
Vertical Flight Speed 12.5 meters/second
Fuel Burn Rate (held) 20% per second
SWBFII DICE Boost Card Boba Fett - Fuel Efficiency large Fuel Efficiency
5% / 8% / 11% / 15% burn rate decrease
Refuel Rate 8.3% per second
SWBFII DICE Boost Card Boba Fett - Quick Refill large Quick Refill
8% / 10% / 12% / 15% increased refuel rate
Boba Fett's EE-3
Weapon Image SWBFII Boba Fett EE-3 Icon
In-game Description Produced by BlasTech Industries, the EE-3 carbine rifle is capable of firing a three-round burst at the cost of accuracy.
Damage 35-25
Rate of Fire 120 BPM, 800 RPM
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Venting 1 seconds
Overheat 9 bursts + 1 extra shot, 28 shots (0.111, 0.037 heat per shot)
Overheat Penalty 0.7 seconds
Passive Cooldown Delay 0.7 seconds
Passive Cooldown 1 heat per second



AbilitiesEdit

Ability Icon SWBFII Boba Fett Ability Concussion Rocket Icon
In-game Description Boba Fett fires a single concussion shot, dazing enemies caught in the blast.
Effect Obscures target's vision
25px Blaster Disabler
Disables target's blaster for 0.5 / 0.8 / 1.2 / 1.5 seconds
Ability Duration 5 seconds
SWBFII DICE Boost Card Boba Fett - Acute Concussion large Acute Concussion
Increases duration to 5.5 / 6 / 6.5 / 7 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII Boba Fett Ability For the Hunt Icon
In-game Description Enemies around Boba Fett are revealed for a short period of time to his whole team during which Boba Fett disappears from enemy radars and can utilize unlimited Jetpack fuel.
Effect Removes Boba from the minimap, reveals enemies to him and his team, as well as stopping fuel consumption for the duration
Ability Duration 8 seconds
Ability Cooldown 10 seconds

Ability Icon SWBFII Boba Fett Ability Rocket Barrage Icon
In-game Description A hail of small rockets is launched from Boba Fett's gauntlet.
Damage 75 per rocket
25px Anti-Hero Rockets
Increases damage against Heroes to 81 / 83 / 85 / 87 per rocket
Effect Fires 5 rockets, dealing damage
SWBFII DICE Boost Card Boba Fett - Intense Barrage large Intense Barrage
Increases rockets fired to 6 / 7 / 8 / 9 rockets
SWBFII DICE Boost Card Boba Fett - Death From Above large Death From Above
Grants 8% / 10% / 12% / 15% damage reduction when using Rocket Barrage while also using Boba Fett's jetpack
Area of Effect Blast Radius: 3 meters
Inner Blast Radius: 1.5 meters
Ability Duration 2.4 seconds
Ability Cooldown 20 seconds

Star CardsEdit

Boost CardsEdit

SWBFII DICE Boost Card Boba Fett - Quick Refill large 100px SWBFII DICE Boost Card Boba Fett - Extended Exposure large SWBFII DICE Boost Card Boba Fett - Acute Concussion large 100px
Quick Refill Bounty Claimed Extended Exposure Acute Concussion Blaster Disabler
SWBFII DICE Boost Card Boba Fett - Fuel Efficiency large SWBFII DICE Boost Card Boba Fett - Intense Barrage large SWBFII DICE Boost Card Boba Fett - Death From Above large 100px
Fuel Efficiency Intense Barrage Death From Above Anti-Hero Rockets

In-game HintsEdit

"Boba Fett’s position is hidden from enemy radar while For The Hunt is active."
— First hint
"Boba Fett’s Concussion Rocket causes enemies to become dazed and unable to see clearly"
— Second hint
"Boba Fett’s Jetpack enables him to quickly traverse the map and ambush his enemies from above"
— Third hint

Victory PosesEdit

SWBFII Boba Fett Victory Pose - Legendary Bounty Hunter SWBFII Boba Fett Victory Pose - Menace From Above SWBFII Boba Fett Victory Pose - Mission Completed SWBFII Boba Fett Victory Pose - Put Him In The Cargo Hold
Legendary Bounty Hunter Menace From Above Mission Completed Put Him In The Cargo Hold

QuotesEdit

"They will never know what hit them."
— First emote
"There's no escape from me."
— Second emote
"There's always room for one more in the cargo hold."
— Third emote
"If you triple the price, I might let you live."
— Fourth emote

UpdatesEdit

Siege of Kamino Update

  • Added the ability for Boba Fett to dodge and recover from pushes while mid-air.
  • Increased base health from 550 to 600.
  • Replaced Boba Fett's reticle with a dot. Added a yellow circle when using the ability For The Hunt.

Capital Supremacy Update

  • Fixed several issues with abilities and weapons occasionally not properly outlining enemies. The improvements affect Lando Calrissian's X-8 Night Sniper, Bossk's Predator ability and Boba Fett's For the Hunt ability.
  • Corrected the values on the Anti-Hero Rockets Star Card for accuracy. The ability should deal 12 points of bonus damage per rocket at Epic rarity.

Darth Tyranus Update

  • Fixed an issue where Boba Fett's "Bounty Claimed" Star Card would show the wrong icon.
  • Fixed an issue where Boba Fett's "For The Hunt" in-game UI was being triggered in the last spot where he activated it, rather than his actual location.

General Grievous Update

  • Old Star Card Name: Information Sharing
  • Old Star Card Effect: Reveal enemies to your allies for a part of its duration-
  • New Star Card Name: Bounty Claimed
  • New Star Card Description: Whenever Boba Fett defeats an enemy trooper, he regains twenty health. Whenever he defeats an enemy hero, he regains even more.

Elite Corps Update

  • Improved the weapon sway for Boba Fett's EE-3.

Hero Starfighters Update

  • Fixed an issue on PC where the player got concussed by the grenade when the grenade was deployed within less than 20 meters.

Night on Endor Update

  • Fixed an issue in Arcade where Boba Fett's horizontal speed was too fast while using the JET PACK.
  • Boba Fett can now properly melee while FOR THE HUNT is active.

2.0 Patch

  • Reduced the forward thrust speed of Boba's Jetpack slightly.
  • Increased Base Health from 500 to 550.

1.2 Patch

  • Jet Pack - Jet Pack controllability improved.
  • EE-3 - Reduced the minimum dispersion angle from 0.6 to 0.4
  • EE-3 - Reduced the maximum dispersion angle from 1.2 to 0.8
  • EE-3 - Increased End Damage from 20 to 25
  • Increased damage drop-off start distance from 15 to 20 meters.

1.1 Patch

  • Reduced the damage per rocket of Rocket Barrage from 90 to 78.
  • Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters.
  • Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters.

1.0 Patch

  • Decreased each rank of bonus damage gained from Anti-hero rockets by 4.
  • Decreased each rank of extra rockets gained from Intense Barrage by 1.
  • For the Hunt doesn't give back fuel to the jetpack anymore, instead fuel won’t deplete while it is active.
  • The jetpack icon will now turn yellow when Boba Fett uses the For the Hunt ability, indicating that jetpack fuel is unlimited while the ability is active.
  • The Blaster Disabler ability no longer disables Boba Fett's, or his allies’, blaster when triggered.

1.03 Patch

  • Boba Fett can no longer capture objectives while hovering high above the objective.
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