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This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

"Wookiee Warriors are strong and loyal to the Rebel cause. Equipped with bowcasters, powerful traditional Wookiee weapons, they are impressive fighters. Their most destructive asset is the THERMAL IMPLODER."
— In-game description

The Wookiee Warrior is an Enforcer Reinforcement unit for the Galactic Republic and the Rebel Alliance in DICE's Star Wars Battlefront II.


The Wookiee Warrior is an Enforcer Reinforcement for the Galactic Republic and the Rebel Alliance. It is equipped with a Bowcaster as its primary weapon and three abilities. Its role in the Battlefront II metagame is to dish out large amounts of damage to enemy teams, ripping through infantry. While its Bowcaster is incredibly powerful, it is held back by a slower rate of fire - forcing it to often take cover and strategically attack enemies as opposed to advancing with brute force.

The Bowcaster makes the Wookiee Warrior capable of one-shot killing all of the main infantry classes, excluding the Heavy, should one of its bolts be hitting the head. However this advantage is limited to close range incursions as the weapon loses its effectiveness at range. When aiming, the horizontal blaster bolts on the Bowcaster will instead become vertical, making it more powerful as it will now perfectly spread across an enemy's hitbox. It is advised that the player aims as much as possible, although hip firing can be used to hit multiple foes at once or a single evasive enemies and is more mobile than aiming.

Its three abilities - Thermal Imploder, Overload, and Slam - are all capable of providing adequate offensive support for the Republic/Rebel Alliance. Due to its high damage and slow detonation time, the Thermal Imploder is useful for crowd control and weakening pursuing Villains. In particular, throwing the grenade into populated choke points is effective at eliminating massive amounts of enemies. Alternatively, dropping an Imploder behind you - so as to block the way for pursuers - can be a good way to quickly get into cover and heal. Its longer detonation time grants it a better range, as it will only begin its countdown when it has hit the ground and is more on-target thereby forcing long-range attackers to move while it detonates. Overload increases the number of blaster bolts on the Bowcaster but drastically decreases movement speed. It should be used to swiftly pick off infantry when the player is low on health or positioned in a densely populated zone. When aiming, it can notably two-shot kill most Villains should all of its bolts hit. Meanwhile, Slam deals damage and knocks opponents over. While they are getting up, they are vulnerable to firepower and other attacks. 

The Wookiee Warrior's appearance is that of a Wookiee pigmented in various shades of brown. Its nose is stubby with large nostrils and its eyes are beady. The Wookiee itself is clad in the shoulder and body-based armor, notably resembling the Wookiee Tarfful from Revenge of the Sith.

Health and Movement[]

Health Statistics for Wookiee Warrior
Base Health 320
SWBFII DICE Boost Card Enforcer - Battle Hardened large Battle Hardened
Increases base health to 336 / 352 / 362 / 384
Health Regen Rate 40 health/sec
SWBFII DICE Boost Card Enforcer - Survivalist large Survivalist
Regeneration is increased to 55 / 70 / 79 / 100 health per second
SWBFII Chewbacca Ability Charge Slam Icon Slam ability
Regenerates 150 health if Slam connects
Regen Delay 6 sec


Weapon Image SWBFII Bowcaster Icon
In-game Description A type of traditional and handcrafted projectile weapon commonly used by Wookiees.
Damage 30-8 (Explosion: 15)
Rate of Fire 80 RPM
SWBFII Enforcer Ability Overload Icon Overload ability
Temporarily increases rate of fire to 100 RPM
Damage per Second 180-91.99 DPS
SWBFII Enforcer Ability Overload Icon Overload ability
Temporarily increases DPS to 375-191.66
Range Start damage drop-off: 10 meters
End damage drop-off: 25 meters
(Blast Radius: 1.5 meters
Inner Blast Radius: 0.5 meters)
Venting 1 seconds
Overheat 6 shots (0.17 heat per shot)
SWBFII Enforcer Ability Overload Icon Overload ability
Temporarily disables heat build up
Overheat Penalty 0.5 seconds
Passive Cooldown Delay 2 seconds
Passive Cooldown 0.75 heat per second
Weapon Image SWBFII Melee Icon
Damage 65


Ability Icon SWBFII Enforcer Ability Thermal Imploder Icon
In-game Description The THERMAL IMPLODER's compressed heat wave creates a massive implosion, dealing damage in a large radius.
Damage Explosion: 200
Area of Effect Blast Radius: 7 meters
Inner Blast Radius: 5.5 meters
Ability Cooldown 33 seconds

Ability Icon SWBFII Enforcer Ability Overload Icon
In-game Description Overrides a weapon's factory settings. It modifies the primary fire mode and supercools the barrel to prevent heat buildup.
  • Raises rate of fire to 100 RPM
  • Adds two more bolts to primary fire
  • Limits mobility to walking speed
Ability Duration 9 seconds
SWBFII DICE Boost Card Enforcer - Expert Weapons Handling large Expert Weapons Handling
Increases Overload duration to 10.5 / 12 / 12.9 / 15 seconds
Ability Cooldown 16 seconds

Ability Icon SWBFII Chewbacca Ability Charge Slam Icon
In-game Description The Wookiee Warrior slams his fists into the ground, dealing damage and knocking enemies off their feet. When successfully hitting an enemy, the warrior replenishes a portion of his base health.
Damage 75
  • Knocks down opponents, damaging them
  • Regenerates up to 150 health if Slam connects
Area of Effect 5 meters surrounding the Wookiee Warrior
Ability Cooldown 9 seconds

Star Cards[]

Boost Cards[]

SWBFII DICE Boost Card Enforcer - Survivalist large SWBFII DICE Boost Card Enforcer - Enforcer Training large SWBFII DICE Boost Card Enforcer - Expert Weapons Handling large SWBFII DICE Boost Card Enforcer - Acquisition large SWBFII DICE Boost Card Enforcer - Battle Hardened large
Survivalist Enforcer Training Expert Weapons Handling Acquisition Battle Hardened


Wookiee Warrior new skin Wookiee Warrior Legacy Skin
Default Appearance
Legacy Appearance


  • While Wookiees were shown fighting for the Galactic Republic as early as Pandemic Studios' Star Wars: Battlefront, this is the first time they are actually playable in the Clone Wars era as a playable class in the main game modes, rather than just being AI Support. Wookiees were playable in the Clone Wars era only in Pandemic's Star Wars: Battlefront II's Hunt mode in which they fought against MagnaGuards.
  • The Wookie Warrior's Bowcaster's horizontal spread behaves almost identically to the one featured in the 2005 version of the game, however, the DICE version does not feature a supercharged single bolt firing mode.
  • After the The Age of Rebellion Update, the Wookiee's default appearance was slightly changed, with an eyepatch and tweaked bandolier being added. The original Legacy appearance is available to equip if the player so chooses.
  • Their middle ability, Overload, was previously known as Frenzy.
  • Wookiee Warriors were the only Enforcer for all light side factions (Republic, Rebels and Resistance), being present in all Galactic Assault battles except for Geonosis: Trippa Hive, until the addition of the Clone Commando for the Republic in the Cooperation Update, which saw the Wookiee Warrior be removed on certain maps. They would be removed from the roster of the Resistance when the Ovissian Gunner was added in The Rise of Skywalker Update.
  • Their right ability, Slam, was prior to the Scarif Update known as Fortify, an ability which increases health for a temporary time.


Battle on Scarif Update

  • Replaced "Fortify" Ability with "Slam".

General Grievous Update

  • Lowered the speed multiplier when zooming to match the one from the Death Trooper.
  • Reduced start and end damage per Bowcaster bolt.
  • Reduced base health from 350 to 320 points.

Elite Corps Update

  • Fixed an issue where the player was able to use the combat roll while the Overload ability was active.

1.0 Patch

  • A glitch involving the Wookiee Warrior's Overload ability was patched. Before, manually putting the ability in cooldown would reset the ability, allowing it to be used again immediately.


Further reading[]