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SWBFII Yoda Icon.png Judge me by my size, do you?
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The Actis-class Light Interceptor is the personal Jedi Interceptor of Grand Jedi Master Yoda in DICE's Star Wars Battlefront II.

Overview[]

Yoda's Actis-class light interceptor is very maneuverable and can dish out persistent firepower. The fire rate is very high, but that means it will overheat faster. However, there's no missile weapon, so mind that in battle. Its Ion Pulse ability will disable nearby enemy fighters, making them easier targets. It is one of the two Jedi hero starfighters - the other being Luke Skywalker's T-65 X-wing.  The paint is in green, and a R2 brand astromech can be seen on the left wing. 

Health[]

Base Health: 2,040 (shield:360)

Total: 2,400

Abilities[]

Afterburner: Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be cancelled after a short time.

Ion pulse: Emits a high-reaching ion pulse that slows down and prevents the use of fighter abilities for a short period.

Grand master´s concentration: You cannot lose your current target and the time to gain a missile lock is reduced. Additionally, the target is revealed and receives extra damage.

Star Cards[]

Boost Cards[]

Boost Card Yoda Actis-class Light Interceptor - Engine Heat Dissipator.png Boost Card Yoda Actis-class Light Interceptor - Tactical Jammer.png Boost Card Yoda Actis-class Light Interceptor - Engine Upgrade.png Boost Card Yoda Actis-class Light Interceptor - Advanced Capacitors.png Boost Card Yoda Actis-class Light Interceptor - Repair Systems.png
Engine Heat Dissipator Tactical Jammer Engine Upgrade Advanced Capacitors Repair Systems
Boost Card Yoda Actis-class Light Interceptor - Charged Ion Capacitors.png Boost Card Yoda Actis-class Light Interceptor - Fire Control Cycler.png Boost Card Yoda Actis-class Light Interceptor - Elite Pilot.png Boost Card Yoda Actis-class Light Interceptor - Kuat Engineering.png
Charged Ion Capacitors Fire Control Cycler Elite Pilot Kuat Engineering

Quotes[]

Trivia[]

Updates[]

Hero Starfighters Update

  • Increased total health (hull + shield): (1600→ 2400)
  • Ion Stun skill nerfed. Decreased base duration from 6 to 3 seconds.
  • Slightly increased regeneration rate 300 > 350.

Gallery[]

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